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Steam News21 October 20214y ago

Drosoph Hotel Update

Hi Hotel Managers! We are proud to announce that the Official Early Access "0.9.6.0" Patch is out! As we updated Unity 5 to Unity 2018, we had to reorganise and re-check everything in the game.

In this update4

Full notes

Full Drosoph Hotel update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes24 additions7 changes1 removal
  • Performance
  • Gameplay
  • Balance
  • UI and audio
  • Events
  • Store
addedWe are proud to announce that the Official Early Access "0.9.6.0" Patch is out! As we updated Unity 5 to Unity 2018, we had to reorganise and re-check everything in the game. Mythic Chest is extremely excited for this release. This release is packed full of new content, bug fixes, optimizations, and game balancing.
addedGlobalNew Main Menu
addedGlobalBloom added
changedStory mode(Victim mode)Speed and base stamina increased for Chris, Lizzy and John
addedStory mode(Victim mode)New animations: weapon handling for John
addedStory mode(Victim mode)Added Melee for John

Drosoph Hotel changes

addedWe are proud to announce that the Official Early Access "0.9.6.0" Patch is out! As we updated Unity 5 to Unity 2018, we had to reorganise and re-check everything in the game. Mythic Chest is extremely excited for this release. This release is packed full of new content, bug fixes, optimizations, and game balancing.
addedNew Main Menu
addedBloom added
changedSpeed and base stamina increased for Chris, Lizzy and John
addedNew animations: weapon handling for John

Hi Hotel Managers!

We are proud to announce that the Official Early Access "0.9.6.0" Patch is out! As we updated Unity 5 to Unity 2018, we had to reorganise and re-check everything in the game. Mythic Chest is extremely excited for this release. This release is packed full of new content, bug fixes, optimizations, and game balancing.

Official Early Access "0.9.6.0" Release Notes!

Global

  • New Main Menu

  • Bloom added

  • Cursor locked to screen

  • Framerate limit: 60

Story mode(Victim mode)

  • Speed and base stamina increased for Chris, Lizzy and John

  • New animations: weapon handling for John

  • Added Melee for John

  • New weapon sounds for John

  • Introduction to Chris

  • New Effects to announce where you can you the Red Flask

  • Main Characters can't see what is behind them

  • New prompt for hiding

  • Furniture size changes in the kitchen

  • New dialogue interactions

  • New messages

  • New ambient sounds

  • New ambient music

  • Reworked all the lights

  • You can see new events with the Ouija Lens

  • Speed increased to some enemies in Lizzy part

  • Zombies color saturation

  • Added Zombie worker with the yellow jacket

  • Removed some obtacles in the mine

  • Buttons tutorials rearranged

  • Dinner table size changes in the Dinning Room

  • Save spots rearranged for Lizzy

  • New Cinematics

  • Missions

  • Ghostly messages

  • Monster in wheelchair in Lizzy part

  • Crawl monster in new places

  • Added brightness settings

  • New video in the Movie Theatre

  • A lot of internal fixes

*The Official Early Access "0.9.6.0" Patch is not compatible with previous save game data in Story Mode. We inform you that this save game data will be deleted with this update.

Endless mode and Survival mode

  • Esc pauses the game

  • Monster mode

  • Brutaliser with Monster mode

  • New animations

  • Monsters can heal with brutaliser

  • Monsters can sprint in monster mode

  • Blood added when Brutaliser

  • Store Room available since the beginning

  • New tutorials

  • New sounds

  • Destroy room button available

  • Destination of guests and monsters when you select them

  • "Close Door" time ending reminder

  • Closed Door shown in map

  • Monsters patrol reworked

  • New skins for guests

  • New Teleport guests skill

  • A lot of internal fixes

Source

Steam News / 21 October 2021

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