Full notes
Full Dropzone update
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Repeated intro
Greetings Commanders! This week's patch will release on August 30th and with it comes the release of our third Sniper, DEADEYE, along with a variety of new gear to flesh out our Sniper class! See below for all the details!
What changed
- Gameplay
- Balance
- Server
- Fixes
- UI and audio
Gameplay Notes
Pilot Changes
Pilot: Deadeye **NEW!**
Pilot Class: Sniper
Trait: Deadeye MARKS the enemy nearest to any enemy he kills.
Default Gear: Pinpoint Laser, Pneumatic Pistons, Rangefinder Siege
Base HP: 550
Base DPS: 105
Base %DR: 13.8
Base Armor: 4
Base LOS: 37.5
Base DET: 16
Base Speed: 8
Deadeye Special Move: Kingbreaker **NEW!**
Deadeye fires a projectile in the targeted direction, DAMAGING the first enemy struck, dealing bonus DAMAGE to Rigs. If the target is MARKED, the Marked status will be removed and Kingbreaker's cooldown will be refreshed.
Cast Range: 51m
Cooldown: 25s
Max Targets: 1 Targets
Damage: 200
Bonus Damage: 300%
Pilot Blueprints
Shrapnel **NEW!**
Level 2: Fade Shot
Level 3: Inertial Horizon
Level 4: Pinpoint Laser
Level 5: Core Hammer
Level 6: Polarity Blaster
Level 7: Amoeba Protocol
Level 8: Pneumatic Pistons
Level 9: Eagle Eye
Level 10: Hacking Suite
Level 11: Failsafe Cloak
Level 12: Rugged Capacitors
Level 13: Rangefinder Siege
Level 14: Evac Jets
Level 15: Oxidation Rifle
Gear Changes
Pinpoint Laser (Sniper Weapon) **NEW!**
Level 3 Unlock
The Sniper fires a projectile in the targeted direction, DAMAGING all enemies struck. MARKED targets are DISARMED and ROOTED
Auto-Attack Damage per shot: 119 / 124.67 / 130.33 / 136 / 141.67
Auto-Attack Range: 27.5m
Auto-Attack Interval: 1.33s
Cast Range: 50m
Cooldown: 20s
Max Targets: 5 Targets
Ability Damage per Target: 200
Disarm: 2s
Root: 2s
Fade Shot (Sniper Weapon) **NEW!**
Level 2 Unlock
The Sniper fires a projectile in the targeted direction, DAMAGING all enemies struck. As soon as the ability is used, the Sniper also starts CLOAKING. Fade time is reduced for each enemy hit by the projectile. Using this ability will not break CLOAK.
Auto-Attack Damage per shot: 140 / 146.67 / 153.33 / 160 / 166.67
Auto-Attack Range: 27.5m
Auto-Attack Interval: 1.33s
Ability Damage: -- / 150 / 200 / 250 / 250
Cast Range: 50m
Cooldown: 20s
Cloak Timer: 8s
Fade Reduction Time: 0.5s
Pneumatic Pistons (Sniper Body) **NEW!**
Level 2 Unlock
The Sniper dashes in the targeted location, MARKING enemies near the starting location.
Marking AoE: 10m
Cooldown: 15s
Movement Range: 18m
Movement Duration: 0.35s
Marked: 5s
Additional HP: +250 / +450 / +600 / +700 / +750
Hacking Suite (Sniper Body) **NEW!**
Level 2 Unlock
The Sniper hacks into the targeted VISION TOWER from afar, granting VISION to their team for a duration. Using this ability does not break CLOAK.
Cast Range: 70m
Ability Duration: 15s
Cooldown: 25s
Additional HP: +300 / +500 / +650 / +750 / +800
Rangefinder Siege (Sniper Utility) **NEW!**
Level 2 Unlock
Toggle Ability
Locks the Sniper down into a siege mode with a large range increase. Targets hit with weapon attacks while in this mode are MARKED.
Cooldown: 10s
Bonus Auto-Attack Range: +12m
Marked: 5s
SPEED Bonus: +3.75 / +4.25 / +4.75 / +5.25 / +5.75
Inertial Horizon (Sniper Class Software) **NEW!**
Level 1 Unlock
Grants bonus ARMOR while the Sniper is moving.
Bonus Armor: +3
Eagle Eye (Sniper Class Software) **NEW!**
Level 1 Unlock
The Sniper deals extra DAMAGE against MARKED targets.
Bonus Damage: +15%
Bug Fixes
Fixed an issue where sometimes the rotation angle of a sniper weapon in siege mode would become out of sync with the location of the enemy being targeted
Fixed an issue where Backbreaker Siege's damage buff for "first auto-attack" was getting a second chance when attack was nullified by any kind of negating shield spell
Fixed an issue where the Solo Skirmish difficulty level for the opponent was being applied to your AI teammates, causing them to sometimes not use their abilities
Various localization fixes
Known Issues
Locking Observer slots in Custom Matches only works when both slots are empty
The Private Match setting only works when the game is already created, so someone can join in-between
Hive Link does not have a cast ring around hives to show where the ability can be cast
Global Chat does not reflect your changed name until you have restarted the game
Due to the new leveling system, Replays from before June 28th, 2017 will be deleted on September 6th during the Gameforge to Sparkypants publisher transfer. We suggest video capturing any replays you would like to save
So that's the lowdown on Deadeye! Stay tuned for future releases as well as some video content coming up. Thanks as always and let us know if you catch any bugs we missed!!
Source
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