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Steam News19 December 20256mo ago

Gamepad Full Integration!

This week I wanted to make drop fully playable with all kind of gamepads. I tried to integrate the controls with the old input system, but the button mapping change from PS to Xbox, So I introduced the new input system,

Full notes

Full Drop: Save the Forest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions3 changes0 removals
  • UI and audio
  • Maps
  • Gameplay
changedI tried to integrate the controls with the old input system, but the button mapping change from PS to Xbox,
addedSo I introduced the new input system, and set the project to use both systems. With the new one I can address directly “the button on east, south, west...
changedIn this way I could, for example, write a simple function that activates a UI button after an input action, and define this action directly from a dropdown menu in the inspector. Super convenient!
changedSo I set the gamepad buttons for the stages and some menus, to make the navigation easier.
addedI draw and add the graphics for the buttons, using the xbox standard, and this is the result ( Youtube Short )
addedI’m happy about the result I obtained, the gameplay feels more enjoyable. If I can give an advice to my past self I would suggest to use the new input system from the beginning, so all inputs are integrated in one place.

This week I wanted to make drop fully playable with all kind of gamepads.

I tried to integrate the controls with the old input system, but the button mapping change from PS to Xbox,

So I introduced the new input system, and set the project to use both systems. With the new one I can address directly “the button on east, south, west...

In this way I could, for example, write a simple function that activates a UI button after an input action, and define this action directly from a dropdown menu in the inspector. Super convenient!

So I set the gamepad buttons for the stages and some menus, to make the navigation easier.

I draw and add the graphics for the buttons, using the xbox standard, and this is the result (Youtube Short)

I’m happy about the result I obtained, the gameplay feels more enjoyable. If I can give an advice to my past self I would suggest to use the new input system from the beginning, so all inputs are integrated in one place.

Source

Steam News / 19 December 2025

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