HomeGamesUpdatesPricingMethodology
Steam News25 August 202510mo ago

Drop Pockets 0.77.20

Pocket viewer now shows current pocket modifications visually Added text and visual clarification to pocket viewer when purchasing pocket items Chalk prices in the shop are now $1 per use, higher use counts are more rar

Full notes

Full Drop Pockets update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes4 additions2 changes0 removals
  • Store
  • Gameplay
  • UI and audio
  • Fixes
addedAdded text and visual clarification to pocket viewer when purchasing pocket items
changedChalk prices in the shop are now $1 per use, higher use counts are more rare
addedAdded a default chalk with infinite uses
addedAdded a restart button to the pause menu
addedAdded 3 new chalks +10 points per shark defeated (Unlocked by default) +50 points when at 1 sink remaining (Unlocked by defeating Blue-Crested Whipper Willow) +25 points per 8 ball in the rack (Unlocked by defeating April)
fixedFixed Double Barrel Shotgun cue having chargeable shots when aim is locked

Drop Pockets changes

addedAdded text and visual clarification to pocket viewer when purchasing pocket items
changedChalk prices in the shop are now $1 per use, higher use counts are more rare
addedAdded a default chalk with infinite uses
addedAdded a restart button to the pause menu
addedAdded 3 new chalks +10 points per shark defeated (Unlocked by default) +50 points when at 1 sink remaining (Unlocked by defeating Blue-Crested Whipper Willow) +25 points per 8 ball in the rack (Unlocked by defeating April)
  • Pocket viewer now shows current pocket modifications visually

  • Added text and visual clarification to pocket viewer when purchasing pocket items

  • Chalk prices in the shop are now $1 per use, higher use counts are more rare

  • Chalks now compile uses instead of creating separate objects in the inventory

  • Added a default chalk with infinite uses

  • Added a restart button to the pause menu

  • Tournament felt now starts a round with 15 sinks and sinks do not reset when entering shark phase

  • Added 3 new chalks

    • +10 points per shark defeated (Unlocked by default)

    • +50 points when at 1 sink remaining (Unlocked by defeating Blue-Crested Whipper Willow)

    • +25 points per 8 ball in the rack (Unlocked by defeating April)

  • Fixed Double Barrel Shotgun cue having chargeable shots when aim is locked

  • Fixed Bullet Chamber pocket

  • Fixed "weed reference 2: the second weed reference" achievement only unlocking after purchasing prize pool tokens

  • Fixed Prize Ball giving prize pool tokens beyond the maximum

  • Fixed Penrose rack not activating The Cool S cue

  • Fixed The Cool S cue not activating Tesseract chalk

  • Fixed Tesseract chalk not activating Penrose rack

  • Fixed a softlock when dropping prize pool tokens only into inactive slots

  • Fixed part of prize pool remaining visible when exiting during prize selection and starting a new run

  • Fixed stalls resetting when shark phase starts on Exhibition and Tournament felts

  • Changed inverted tooltips to better clarify their effect

Source

Steam News / 25 August 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.