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Steam News14 May 20261mo ago

Demo Patch v0.1.80

Welcome back Pilots! Patch v0.1.80 is has arrived early to fix a critical bug, but it also has a few new things to play around with, see the full patch notes below.

Full notes

Full Drop Command update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes5 additions1 change0 removals
  • Gameplay
  • Maps
  • Fixes
  • Balance
addedWelcome back Pilots!Patch v0.1.80 is has arrived early to fix a critical bug, but it also has a few new things to play around with, see the full patch notes below.
addedPatch Notes:New Features and Changes:
addedPatch Notes:Added "Engage At Will" order to the tactical map, allows units to break squad formation and engage at will
addedPatch Notes:Refinery Changes: Now cost 200 resources (up from 100), now provides 50 resources and 25 currency per week
addedPatch Notes:Added Empire Emblem selection during empire founding, added Emblem unlocks
changedPatch Notes:Updated unit movement to allow scaling of steeper cliffs

Welcome back Pilots!

Patch v0.1.80 is has arrived early to fix a critical bug, but it also has a few new things to play around with, see the full patch notes below.

Patch Notes:

New Features and Changes:

  • Added "Engage At Will" order to the tactical map, allows units to break squad formation and engage at will

  • Refinery Changes: Now cost 200 resources (up from 100), now provides 50 resources and 25 currency per week

  • Added Empire Emblem selection during empire founding, added Emblem unlocks

  • Updated unit movement to allow scaling of steeper cliffs

  • Garrison missions now correctly show garrison size and enemy force size

Fixed Bugs:

  • Fixed bug: game no longer soft-locks when opening campaign Refit Bay prior to empire founding

  • Fixed bugWarehouses now correctly provide increased maintenance capacity when occupied
  • Fixed bug: pavement no longer spawns a kilometer up in the air in certain situations

Source

Steam News / 14 May 2026

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