Full notes
Full Drop Command update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- Balance
Welcome back Pilots!
Patch v0.1.80 is has arrived early to fix a critical bug, but it also has a few new things to play around with, see the full patch notes below.
Patch Notes:
New Features and Changes:
Added "Engage At Will" order to the tactical map, allows units to break squad formation and engage at will
Refinery Changes: Now cost 200 resources (up from 100), now provides 50 resources and 25 currency per week
Added Empire Emblem selection during empire founding, added Emblem unlocks
Updated unit movement to allow scaling of steeper cliffs
Garrison missions now correctly show garrison size and enemy force size
Fixed Bugs:
Fixed bug: game no longer soft-locks when opening campaign Refit Bay prior to empire founding
- Fixed bugWarehouses now correctly provide increased maintenance capacity when occupied
Fixed bug: pavement no longer spawns a kilometer up in the air in certain situations
Source
Changelog.gg summarizes and formats this update. How we read updates.
