Full notes
Full Drones of War: FPV Drone Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Drones of War: FPV Drone Simulator changes
Added a new arena map (training area with a net between two trees). - NPCs are now smarter; they will run away when the player gets too close. - Adjusted tree hitboxes on the Rural map. - Introduced Push Impact mode: If a personnel explosive detonates within 5m, the enemy will be destroyed. - Added an analog video effect. - Improved overall collider infrastructure. - Default settings updated for more realism. - Added the Military Airport map for AI gameplay. - Operator, tripod, and Ground Control Unit added. - Enemy drones now patrol the map; if the enemy operator isn’t found within 5 minutes, they will find and eliminate you. - Added AI Operator with features like lock kit, push impact, thermal vision, and personnel explosives. - Enemy AI will now spawn randomly at 22 different locations each match. - Added a scoreboard (TAB key) displaying the map and drone information. - Added propwash effect triggered in specific conditions. - In Attack Mode, each spawned drone must climb above 15 meters and ARM to activate its payload for kamikaze strikes. - On the Net Rural map, colliding with the net will cause it to burn. - Added subtle camera shake on drone collisions for increased realism. - Explosions now leave visible impact marks on the environment. - Driving controls updated for the new input system. - Expo settings adjusted for more realistic handling. - When target lock is engaged, an object detection UI will appear based on proximity. - Activated Kargu FPV drone. - Reduced frequency of analog glitches and vertical line effects. - Added a distortion sound and improved signal interference effect when leaving the play area. - Input system overhauled with a custom solution for drone controllers. - Fixed controller recognition issue during gameplay—controllers can now be connected after entering the game. - General optimizations applied across new and existing maps.
Source
Changelog.gg summarizes and formats this update. How we read updates.
