Full notes
Full Drone Zero Gravity update
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What changed
- Gameplay
IT'S BEEN A WHILE, WHAT'S UP? When I decided to make this expansion, I figured it couldn't take that long...right? Well I have realized no matter what you work on in game development, it's going to take some time. This expansion may not have as much content as the full game but it sure felt like I was working on another full game. :) Other than that, the usual 9-5 job-go to work, come home, work on the game, sleep. Repeat. ANY PROGRESS? There are currently 10 levels completed that could use a few more tweaks here and there. Depending on how the story wraps up in this expansion there may be 1 to 2 more levels. ANYTHING NEW? This is why developing the expansion took a little longer than expected. I didn't overhaul the game but I took a different approach for the expansion. I figured this would be the best time to explore other ideas. Here is a list of the major updates.
Many of the levels in this expansion have forced side scrolling action (you may remember this mode from chapter 4 in the main game). Due to this change, I had to rethink how the checkpoint system worked. After some time I came up with a solution that I believe should work and get the player back into the action faster.
Since the game primarily took place in dark areas, I decided to focus on more daytime levels. There are still dark levels but the focus switched this time around.
Lastly, I added some tutorials to the game to hopefully get the player up to speed quicker. I even have a video explaining the two checkpoint systems in game.
SO, CAN I SEE IT? Yes you can. Here is a quick video of some work in progress. https://youtu.be/X-s7kAWw3cg WHEN CAN I PLAY? I hope it is complete sometime May 2016 because I am eager to start on my next game. Talk to you all soon. :) Isaac
Source
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