Full notes
Full Drone Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Server
- Gameplay
⚙️ Update Summary
This update continues to improve multiplayer stability and physics synchronization. Previous builds had occasional desyncs and unpredictable drone behavior when multiple players interacted — these issues have now been greatly reduced.
Multiplayer sessions should feel much smoother and more consistent overall.
🛠️ Changes & Fixes
Fixed several network desyncs affecting drone physics in multiplayer
Improved replication of drone forces and collisions between players
Reduced lag spikes during fast turns or weapon impacts
Improved overall server stability and interpolation
Minor optimizations to projectile handling and VFX sync
⚠️ Known Issue
When drones collide, a small jitter may still appear before stabilization — this is the next focus for optimization.
💬 Developer Note
Multiplayer stability is my top priority right now, and each update gets us closer to a perfectly smooth competitive experience.
If you encounter any new issues, please share your feedback on the Steam Discussions or Discord — it really helps me fine-tune Drone Wars faster.
Thank you for your continued support and patience as I refine the multiplayer experience!
Source
Changelog.gg summarizes and formats this update. How we read updates.
