Full notes
Full DRONE PERSPECTIVE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
DRONE PERSPECTIVE changes
Hi,
Preparing the foundation for the dynamic landscape with this preliminary update.
Migration to UE 5.5 - Fixed broken input on Toggle Chat button - Fixed objective input clue in mission BLOW and ROOF - Fixed Zoom Widget not hiding on x1 zoom - Post Processing shader update to support Custom Stencil Depth (it will be useful soon)
Voxel plugin added, but not activated yet (!).
I am currently finalizing fully dynamic voxel based landscape on my side. It looks very promising: trenches, asphalt roads, landscape brushes. If everything goes according to the plan, you can expect it next week.
if there are any issues, don't hesitate to tell. You can know more in Dev Diaries on Discord.
Source
Changelog.gg summarizes and formats this update. How we read updates.
