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Steam News19 June 202615d ago

Patch 0.5.103

Patch 0.5.103 Fixed a bug with FSR not being enabled, even when selected Fixed a scaling bug with crystal shards Disabled FSR FI (Frame Interpolation) due to known issues in the current version of the plugin (v4.0.

Full notes

Full Drone Alone Astro Miner update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition3 changes2 removals
  • Performance
  • Fixes
  • Gameplay
  • Maps
fixedPatch 0.5.103Fixed a bug with FSR not being enabled, even when selected
fixedPatch 0.5.103Fixed a scaling bug with crystal shards
removedPatch 0.5.103Disabled FSR FI (Frame Interpolation) due to known issues in the current version of the plugin (v4.0.3)
changedPatch 0.5.103Updated DLSS to the latest plugin
changedPatch 0.5.103Increased the size of the Gear & Home icons on shift in scan-mode to make them easier to find
removedPatch 0.5.103Almost entirely removed drag from physically based items - they should feel more like "real space" (There still is a tiny bit of drag to avoid issues with physics calculations frame to frame)

Drone Alone Astro Miner changes

fixedFixed a bug with FSR not being enabled, even when selected
fixedFixed a scaling bug with crystal shards
removedDisabled FSR FI (Frame Interpolation) due to known issues in the current version of the plugin (v4.0.3)
changedUpdated DLSS to the latest plugin
changedIncreased the size of the Gear & Home icons on shift in scan-mode to make them easier to find

Patch 0.5.103

  • Fixed a bug with FSR not being enabled, even when selected

  • Fixed a scaling bug with crystal shards

  • Disabled FSR FI (Frame Interpolation) due to known issues in the current version of the plugin (v4.0.3)

  • Updated DLSS to the latest plugin

  • Increased the size of the Gear & Home icons on shift in scan-mode to make them easier to find

  • Almost entirely removed drag from physically based items - they should feel more like "real space"

    (There still is a tiny bit of drag to avoid issues with physics calculations frame to frame)

  • Reduced the amount of deceleration the player feels

  • Added a terminal icon to the virtual world players start in to help make the bypass terminal more visible

    Early work: Shift Floodlights

    Added a new shift helper; the Floodlights - this can be used to help where an asteroid is in a very dark part of the shift map.

    Players can call the Floodlights in the submenu > helpers > floodlights

    The Floodlights are functional but are missing any form of collision detection when summoned for now, so they might appear inside other objects if they are too close.

Source

Steam News / 19 June 2026

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