In this update3
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Full DriveWave update
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Repeated intro
Hey everyone,
What changed
- Gameplay
- UI and audio
- Balance
DriveWave changes
This update is almost entirely built from your requests, starting with the big one.
Fullscreen
By far the most requested feature since launch. The Skydeck, Drive and Garage screens can now go fullscreen.
Click the expand button in the corner of the screen or press F11. Esc brings you back.
This is not just a screenshot mode. Everything keeps running, so you can drive, walk around the Skydeck and click things while fullscreen.
The game window grows to cover your monitor and returns to its exact old size and position when you exit. Closing the game while fullscreen will not mess up your window either.
Ultrawide players: the image is capped at 16:9 with black bars on the sides, so nothing gets stretched or warped.
Right click window dragging and the window hotkeys are disabled while fullscreen so you cannot accidentally yank the view around.
New Settings
UI Sounds slider. You can now turn down button clicks and interface sounds without touching the radio or the engine. Thanks Ily!
Skydeck crosshair size. The little dot can now be resized from 0.25x up to 2x, or turned off completely. Also an Ily request.
Camera Motion slider. If the driving camera moves too much for you, turn this down. At 0 the camera stays completely calm. Good news for anyone who gets motion sick.
Driving Camera
The chase cam was throwing itself around way too much, especially on fast cars. It leaned into corners too hard, the FOV kept breathing in and out, and the camera dove down at speed. All of that has been toned down. The NFS feel is still there, your stomach just gets a say now.
See you on the road
– Tolga
Source
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