In this update15
Full notes
Full Driveloop: Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Events
- Balance
- Gameplay
- Fixes
- Performance
Driveloop: Survivors changes
Hello, Loopers!
We are delighted to let you know that we are part of the Bullet Heaven Fest 3.0! Please go ahead and check all the amazing Bullet Heaven games that are participating:
https://store.steampowered.com/sale/bulletheaven3
And now, let's get to the update part!
✨ New Content
🔹 Event Reward Chest (NEW)
A special chest now appears after completing events. It can grant up to 5 random ability upgrades plus coins. More spawn sources will be added in future updates!
🔹 New Stat: Luck
A new core stat has been added to the game. Luck increases the drop chance of:
Magnets
Health packs
All currency types
This stat can be upgraded through different systems and spare parts.
🔹 New Spare Part: Rigged Dice
A new Spare Part built around the Luck stat:
Increases your Luck
Whenever you pick up any drop, you gain a temporary damage boost
🛠 Gameplay & Systems
🔹Rebounder Weapon Buff
Rebounder received a light buff to improve overall usability and consistency.
🔹Nanite Flow (Garage Item) Buff
Slightly increased its effectiveness to better match its intended tier.
🔹Crew Member Pickups
Improved visuals
Fixed an issue causing some pickup effects to behave incorrectly
📡 UI & Visual Improvements
🔹Shader Precompilation Screen
A new screen has been added to compile shaders ahead of time, resulting in smoother gameplay and fewer stutters.
🔹Map Name & Difficulty Display
The map and difficulty are now displayed when the game begins for better clarity.
🔹Minimap Improvements
Icons now behave correctly and no longer stack on the borders.
🔹Audio Settings
Added a UI volume slider to the audio settings menu.
🐞 Bug Fixes
Various minor bugfixes and stability improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
