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Steam News23 July 202511mo ago

🚨 Update 2: Loadout Overhaul + New Vehicle

Hey Loopers! A big update just hit the garage. This one changes how you build your loadouts, how weapons and hopes behave, and brings a brand new vehicle to the fight.

In this update15

Full notes

Full Driveloop: Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Loopers!

What changed

1 fix3 additions5 changes3 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedA big update just hit the garage. This one changes how you build your loadouts, how weapons and hopes behave, and brings a brand new vehicle to the fight. Let’s go over the details:
added• 🚗 Vehicle upgrade tree has been completely removedNow every vehicle is completely independent from the weapons and their special abilities (we call them Hopes). This means you can now create any combination of Vehicle–Weapon–Hope . One vehicle, one weapon, and one hope are unlocked by default, the rest you’ll need to unlock with currency.
removed• 🔚 Vehicle level is goneAs a result of the above, we’ve removed the vehicle leveling system entirely.
removed• 🔫 Weapons are now truly uniqueNo more variants. Similar ones were reworked or removed. Now we have 5 completely distinct weapons (with more coming soon!). Each weapon has 12 upgrades in the Loadout menu: some are stat boosts, others are major gameplay changers. Check them out!
changed• 🌠 Hopes are unique tooWe’ve cleaned up redundant ones and tweaked the rest. There are now 8 fully unique Hopes , each with a distinct identity.
changed• 🛒 Shop overhaulMost shop items are still around, but a few have been removed or shifted into weapon upgrades. New items have been added too! You can now buy upgrades for previously untouched areas like Spare Parts Damage, AoE, and Crew Member damage.

Driveloop: Survivors changes

addedA big update just hit the garage. This one changes how you build your loadouts, how weapons and hopes behave, and brings a brand new vehicle to the fight. Let’s go over the details:
addedNow every vehicle is completely independent from the weapons and their special abilities (we call them Hopes). This means you can now create any combination of Vehicle–Weapon–Hope . One vehicle, one weapon, and one hope are unlocked by default, the rest you’ll need to unlock with currency.
removedAs a result of the above, we’ve removed the vehicle leveling system entirely.
removedNo more variants. Similar ones were reworked or removed. Now we have 5 completely distinct weapons (with more coming soon!). Each weapon has 12 upgrades in the Loadout menu: some are stat boosts, others are major gameplay changers. Check them out!
changedWe’ve cleaned up redundant ones and tweaked the rest. There are now 8 fully unique Hopes , each with a distinct identity.

A big update just hit the garage. This one changes how you build your loadouts, how weapons and hopes behave, and brings a brand new vehicle to the fight. Let’s go over the details:

🆕 New things

• 🚗 Vehicle upgrade tree has been completely removed

Now every vehicle is completely independent from the weapons and their special abilities (we call them Hopes). This means you can now create any combination of Vehicle–Weapon–Hope. One vehicle, one weapon, and one hope are unlocked by default, the rest you’ll need to unlock with currency.

• 🔚 Vehicle level is gone

As a result of the above, we’ve removed the vehicle leveling system entirely.

• 🐆 New Vehicle – The Prowler

A very agile and drifty vehicle with lower durability. Great for dodgers and drifters!

• ⚙️ Unique passive ability per vehicle

Each vehicle now comes with a unique passive that defines its playstyle and synergy potential. Explore and experiment!

• 🔫 Weapons are now truly unique

No more variants. Similar ones were reworked or removed. Now we have 5 completely distinct weapons (with more coming soon!). Each weapon has 12 upgrades in the Loadout menu: some are stat boosts, others are major gameplay changers. Check them out!

Steam post image

• 🌠 Hopes are unique too

We’ve cleaned up redundant ones and tweaked the rest. There are now 8 fully unique Hopes, each with a distinct identity.

• 🛒 Shop overhaul

Most shop items are still around, but a few have been removed or shifted into weapon upgrades. New items have been added too! You can now buy upgrades for previously untouched areas like Spare Parts Damage, AoE, and Crew Member damage.

• ⏸️ New Pause Menu

More beautiful, more usable, and with tabs to inspect your current build and more info during the run.

• 🏁 New End Screen

Also revamped with better visuals and more useful data. Still a work in progress — we’ll keep improving it.

• 🎮 Gamepad improvement

You can now navigate menus using the analog stick.

• ⚖️ Tons of balancing

Weapons, Hopes, Vehicle stats, Enemies, Currency drops, Prices, and more, have been rebalanced for a better progress.

🛠️ Bugs Fixed

  • 🛠️ Settings menu now stores changes correctly

  • 🔄 Rerolling an upgrade no longer shows Crew Members incorrectly

  • 🛡️ Deflection chance was not working, now it is!

  • 🌐 Fixed some localization text issues

As always, thanks for playing and giving feedback! More to come very soon.

👉 Join the community on Discord and let us know what you think: https://discord.gg/driveloop

Source

Steam News / 23 July 2025

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