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Steam News6 May 20251y ago

Update 1: Endless Mode, Garage Boost, Cloud Save & More!

Hello, Loopers! We’ve rolled out a big update packed with fresh features, balance changes, and improvements.

In this update5

Full notes

Full Driveloop: Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions1 change0 removals
  • Balance
  • Events
  • UI and audio
  • Maps
  • Gameplay
addedHello, Loopers!We’ve rolled out a big update packed with fresh features, balance changes, and improvements. Here’s what’s new:
addedNew Features & ModesSuper Hard difficulty (unlocked after Normal) - Endless Mode (unlocked after Normal) - Stat upgrades when all equipment is maxed — choose between stat boosts and/or extra currency - New dynamic event: Escort the Wagon - Currency drops from enemies (pickups like XP spheres) - Upgrade rerolls (1 by default per run, you can buy more in the garage)
fixedBalance & Gameplay TweaksAlfred Fumes slightly buffed - Removed one level from Plasma Ring, moved buffs to the previous level - Increased vehicle XP and currency rewards per run - Improved enemy visuals (fixed blurry effect) - Improved damage numbers visualization, they are sharper now
addedGarageReworked garage items: higher percentages, lower prices, and more upgrade stacks for almost every item - Added several new items to the garage (rerolls, currency drop chance, piercing chance and amount, weapon damage...)
fixedQuality of Life & FixesCloud Save implemented - Fixed Paris map collisions and small issues - Added aim mode shortcut to the control hints at the start of each level - Fixed small issue with Blue Drone, now should be less strong and more balanced - Earned currency now shown below the minimap - Various minor improvements
changedQuality of Life & FixesThank you for playing and supporting Driveloop: Survivors! If you’re enjoying the game, please consider leaving a Steam review — and join our Discord to share feedback and follow the journey. Stay tuned, more exciting updates are on the way :).

Driveloop: Survivors changes

addedWe’ve rolled out a big update packed with fresh features, balance changes, and improvements. Here’s what’s new:
addedSuper Hard difficulty (unlocked after Normal) - Endless Mode (unlocked after Normal) - Stat upgrades when all equipment is maxed — choose between stat boosts and/or extra currency - New dynamic event: Escort the Wagon - Currency drops from enemies (pickups like XP spheres) - Upgrade rerolls (1 by default per run, you can buy more in the garage)
fixedAlfred Fumes slightly buffed - Removed one level from Plasma Ring, moved buffs to the previous level - Increased vehicle XP and currency rewards per run - Improved enemy visuals (fixed blurry effect) - Improved damage numbers visualization, they are sharper now
addedReworked garage items: higher percentages, lower prices, and more upgrade stacks for almost every item - Added several new items to the garage (rerolls, currency drop chance, piercing chance and amount, weapon damage...)
fixedCloud Save implemented - Fixed Paris map collisions and small issues - Added aim mode shortcut to the control hints at the start of each level - Fixed small issue with Blue Drone, now should be less strong and more balanced - Earned currency now shown below the minimap - Various minor improvements

Hello, Loopers!

We’ve rolled out a big update packed with fresh features, balance changes, and improvements. Here’s what’s new:

New Features & Modes

  • Super Hard difficulty (unlocked after Normal) - Endless Mode (unlocked after Normal) - Stat upgrades when all equipment is maxed — choose between stat boosts and/or extra currency - New dynamic event: Escort the Wagon - Currency drops from enemies (pickups like XP spheres) - Upgrade rerolls (1 by default per run, you can buy more in the garage)

Balance & Gameplay Tweaks

  • Alfred Fumes slightly buffed - Removed one level from Plasma Ring, moved buffs to the previous level - Increased vehicle XP and currency rewards per run - Improved enemy visuals (fixed blurry effect) - Improved damage numbers visualization, they are sharper now

Garage

  • Reworked garage itemshigher percentages, lower prices, and more upgrade stacks for almost every item - Added several new items to the garage (rerolls, currency drop chance, piercing chance and amount, weapon damage...)

Quality of Life & Fixes

  • Cloud Save implemented - Fixed Paris map collisions and small issues - Added aim mode shortcut to the control hints at the start of each level - Fixed small issue with Blue Drone, now should be less strong and more balanced - Earned currency now shown below the minimap - Various minor improvements

Thank you for playing and supporting Driveloop: Survivors! If you’re enjoying the game, please consider leaving a Steam review — and join our Discord to share feedback and follow the journey. Stay tuned, more exciting updates are on the way :).

See you soon, Loopers!

Source

Steam News / 6 May 2025

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