Update log
Full DriveCrazy update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello! Here’s what’s new in this update:
Extracted changes
- Gameplay
- Fixes
- Performance
- UI and audio
Changes
- Stage 4Adjusted course walls
- Stage 8Adjusted placement of stalls
Stage 14: Made wall entrances easier to recognize
Technique: Clean Drive score now stops accumulating when the vehicle stops
Replay: Camera rotation now stops when the vehicle stops
- ReplayAdded a loading bar during cut generation
Fixes
- Replay (Drone Camera)Fixed poor initial positioning at start
- Replay (Recorded Camera Playback)Fixed incorrect field of view
Tire marks appearing in the final boss area
Fixed a potential crash on startup
Optimizations
- Photo ModeAdded adjustable draw distance range
General replay playback optimizations
Optimized replay cut generation
Reduced frame drops caused by in-stage UI
Reduced frame drops caused by enemy spawns
Reduced frame drops caused by background elements
Reduced frame drops during particle effects
Reduced memory usage
Source
