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- Drive Me Broke
The Demo Will Be Update Soon and Full Game Will Ready 1-1.5 Months Later
The demo will be updated soon; the current one is outdated, and a new version is coming shortly. As for the full game (Early Access), I’m getting very close to the finish line. I estimate there's about 1 to 1.5 months o…
Announcement1 change1 numericGameplay - Drive Me Broke
The Game is Still Under Development!
I know the delay is frustrating, but this game is a passion project that holds immense personal value for me. I want to make sure everything is perfect before it’s in your hands. I’ve also decided to expand the features…
Announcement - Drive Me Broke
Demo Gameplay Stream
The demo is ready for Next Fest, hope you enjoy it! ːsteamhappyːːsteamhappyː
Announcement - Drive Me Broke
Optimization Update!
Optimization Update! ːsteamhappyː Game performance increased by 20-30% ːsteamthisː Game size reduced from 6GB to 3GB ːsteamthisː
Announcement2 changesPerformanceGameplay - Drive Me Broke
The New Update is Live!
The new update is live ːsteamhappyː The handbrakes have been fixed; now, when the handbrake is applied, the car slides completely ːsteamthisː The brakes have been balanced ːsteamthisː A gear indicator has been added. Th…
Announcement4 changesFixGameplay - Drive Me Broke
PROBLEM SOLVED
The problem was resolution-related, I fixed it. Enjoy the demo.
Announcement1 changeFix - Drive Me Broke
The problem of the car to be towed not being visible
This problem has really upset me. I'm not experiencing this issue. My friends who tested the game with me didn't experience it either. It's only happening to some people, so I can't test it while I'm fixing this bug. Be…
Announcement - Drive Me Broke
Demo is Playable on Tuesday, December 9th!
I invite you all to my Discord server to leave your comments. I'll talk to everyone I can. If people have fun with this game, I will have achieved my goal. I will do my best to release this game beautifully.
Announcement1 changeServer - Drive Me Broke
Final Steps...
I'm developing this game alone, and I won't use that as an excuse. I'm working every day and I'm very close to finishing it. There are 11 interactable NPCs, each with 4-5 missions, and 95% of these missions are unique.…
Announcement





