In this update8
Full notes
Full Drilling update
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Repeated intro
Hello, this is the Exploration Support Team (Dev Team). Below are the details for the v0.1.0 major update.
What changed
- Gameplay
- Events
- UI and audio
- Store
- Fixes
- Compatibility
Drilling changes
[v0.1.0]
✨ New Content
Ore clusters have been added. They drop far more ore than regular minerals.
The treasure chest system has been added. You can now discover treasure chests during exploration and receive random rewards.
Super jump pads have been added, along with related material items, NPC rewards, dedicated dialogue, sound effects, and launch animations.
Dudol no longer points out cave locations and now drops a mysterious item instead.
💻 Supported Platforms
macOS support has been added. can now be played on macOS as well as Windows.
🛠️ Bug Fixes
Fixed an issue where movement input would remain locked after the shop dialogue during the tutorial.
Fixed an issue where the particle camera could appear differently from intended.
Fixed an issue where Steam achievements were not working properly.
Fixed an issue where unintended repeated inputs could occur by preventing consecutive shop upgrades.
Fixed various other minor bugs.
🎨 Art
Improved the cave background and the visual quality of the first-floor cave.
Updated the player jetpack effect so it changes based on upgrade level.
Improved ore cluster effects, indicator sparkles, and particle light visuals.
Improved the compass unlock effect.
Improved Sargon’s NPC animation and NPC speech bubble visuals.
Improved shop effects and animations.
Improved inventory slot colors.
🧭 Convenience
Added a cave teleport mechanic. You no longer need to walk all the way back to the entrance!
Added a prologue skip feature.
Improved the depth UI so you can check your current depth more easily.
Added Steam Cloud support.
Minimap
Changed the existing compass UI into a minimap.
Added Mr. Drill to the minimap.
Locked targets are now displayed as ?.
Adjusted icon positioning so it changes more naturally when you get close to a minimap target.
Controller Support
Added support for gamepad, PlayStation DualSense, and Switch inputs.
Added DualSense haptic feedback to certain interactions.
Added gamepad Key UI and tutorial UI support.
Improved UI selection by showing an outer frame, making it easier to see the current selection while using a controller.
Improved D-pad input and title screen navigation.
Improved cursor behavior so it automatically hides based on whether the cursor is being used.
⚙️ Other Changes
Improved map generation so maps are now created based on random seeds.
Optimized overall exploration processing logic to reduce frame load during gameplay.
Adjusted upgrade costs and parts of the reward structure.
This v0.1.0 update is a major update featuring new exploration elements, movement mechanics, the minimap, controller support, macOS support, visual improvements, and performance optimization. Please continue to support and the journey of our cute Mr. Drill with your feedback. Have a great exploration today!
Source
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