In this update4
Full notes
Full Drill Rift update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Fixes
- Gameplay
- Performance
Drill Rift changes
Mid-Game Event Rebalance
The mid-game has been fully re-tuned to feel fairer, punchier, and more consistently rewarding.
Rebalanced middle-tier events to reduce abrupt difficulty spikes.
Smoothed out the harshest RNG swings so outcomes feel less “all-or-nothing.”
Reworked reward scaling to better match the risk and your current progression.
Improved event pacing so the mid-game now transitions more cleanly into late-game power growth.
Research Improvements — UI Fix Pass
Research is now cleaner, clearer, and more reliable.
Fixed multiple research UI issues affecting display, refresh behavior, and interaction.
Improved consistency of research state updates after unlocks/purchases.
Cleaned up UI behavior to prevent misclicks, overlap, and blocked interactions.
Progression Fix — Final Upgrade Tier Now Reachable
This one is critical: if you were previously blocked from the top end of progression, that’s now resolved.
Fixed an issue where some players could not access the final upgrade tier.
Corrected progression gating so requirements and unlock flow behave as intended.
Added protections to prevent edge cases that could permanently lock progression.
Additional Polish
General stability improvements.
Minor fixes across UI and progression flow.
Source
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