Full notes
Full Drill and Delve update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Drill and Delve changes
We've added a cutscene to the secret ending to make it feel more rewarding, and to make it clear to players that the game is truly finished this time.
If you have already triggered the secret ending, you can re-trigger it by interacting with the final element to play the cutscene.
Bug fixes:
The distant ambient sound would not pause when the game was paused, and would play all at once when the game was resumed.
Carbonite recharge would recharge the drill too much, but not the radar or the boots.
The sound of building collisions has been lowered.
Source
Changelog.gg summarizes and formats this update. How we read updates.
