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Steam News30 December 20169y ago

Driftwatch 1.2 Patch notes - New levels!

New weapon instructions: The blue bar represents mana Mana regenerates Staff and shield both use mana Shield size (and mana consumption) both depend on how far you depress the trigger General: Fixed bug, Wyverns were no

Full notes

Full Driftwatch VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions6 changes0 removals
  • Gameplay
  • Balance
  • Performance
  • Fixes
addedNew weapon instructions:
fixedFixed bug, Wyverns were not counted towards the health spawn killcounter
changedRewrote the killstreak code for better performance
changedIncreased number of preloaded assets to reduce lagspikes at level starts
fixedFixed Wyvern death anim
fixedFixed bug with Health pickup balloons ignoring hits

New weapon instructions:

  • The blue bar represents mana

  • Mana regenerates

  • Staff and shield both use mana

  • Shield size (and mana consumption) both depend on how far you depress the trigger

General:

  • Fixed bug, Wyverns were not counted towards the health spawn killcounter

  • Rewrote the killstreak code for better performance

  • Increased number of preloaded assets to reduce lagspikes at level starts

  • Tweaks to reduce killstreak abusing

  • Fixed Wyvern death anim

  • Fixed bug with Health pickup balloons ignoring hits

  • Small optimizations in Hovergoblin code

  • Small optimizations in Wyvern code

Splash:

  • Visual changes

Menu:

  • Unlocked Level 3 orb

Tutorial 2:

  • Changed next level orb to link to tutorial 3 instead of 4

Tutorial 3:

  • Added!

Level 2:

  • Fixed Healthpickups having wrong spawneffect

Level 3:

  • Added!

Level 4:

  • Fixed Healthpickups having wrong spawneffect

  • Reduced snow effect for performance

Source

Steam News / 30 December 2016

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