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Steam News14 March 20179y ago

Update v0.20 : better bindings for controls and 4K screens management

FEATURES : * New settings to choose resolution & full screen mode directly in game * We now more correctly handle very high resolution screens.

Full notes

Full Drifting Lands update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedFEATURES : * New settings to choose resolution & full screen mode directly in game * We now more correctly handle very high resolution screens. All UI for screens with a vertical resolution equal or superior to 1440p are now doubled by default. If you like tiny UIs lost in large empty spaces, you can still get the original size with an option in the settings (Scaled UI on HiRes Screen > Off) * You don't have to use the Unity launcher to bind your controls anymore. You can bind in game in the settings, keyboards and gamepad controls and it will be saved correctly. Hopefully if you have a standard pad most functions should be configured correctly when you launch the game. Sorry for the lack of content of this update but we had to do this at one point or another. It's now done and we can get back to adding new bosses, new skills and items! KNOWN BUGS : * Pause and Retreat will probably be automatically bound correctly only with an XBox360 controller. For other pads like the PS4 dual shock, you will have to bind these functions yourself.

Drifting Lands changes

addedFEATURES : * New settings to choose resolution & full screen mode directly in game * We now more correctly handle very high resolution screens. All UI for screens with a vertical resolution equal or superior to 1440p are now doubled by default. If you like tiny UIs lost in large empty spaces, you can still get the original size with an option in the settings (Scaled UI on HiRes Screen > Off) * You don't have to use the Unity launcher to bind your controls anymore. You can bind in game in the settings, keyboards and gamepad controls and it will be saved correctly. Hopefully if you have a standard pad most functions should be configured correctly when you launch the game. Sorry for the lack of content of this update but we had to do this at one point or another. It's now done and we can get back to adding new bosses, new skills and items! KNOWN BUGS : * Pause and Retreat will probably be automatically bound correctly only with an XBox360 controller. For other pads like the PS4 dual shock, you will have to bind these functions yourself.

FEATURES

* New settings to choose resolution & full screen mode directly in game * We now more correctly handle very high resolution screens. All UI for screens with a vertical resolution equal or superior to 1440p are now doubled by default. If you like tiny UIs lost in large empty spaces, you can still get the original size with an option in the settings (Scaled UI on HiRes Screen > Off) * You don't have to use the Unity launcher to bind your controls anymore. You can bind in game in the settings, keyboards and gamepad controls and it will be saved correctly. Hopefully if you have a standard pad most functions should be configured correctly when you launch the game. Sorry for the lack of content of this update but we had to do this at one point or another. It's now done and we can get back to adding new bosses, new skills and items!

KNOWN BUGS

* Pause and Retreat will probably be automatically bound correctly only with an XBox360 controller. For other pads like the PS4 dual shock, you will have to bind these functions yourself.

Source

Steam News / 14 March 2017

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