Full notes
Full Drift Vector update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
I hope everyone's been having a great SHMUP-Fest!
It's still very early days for Drift Vector, but it's been super helpful getting feedback from the game so far but I thought it might be fun to add a little spice to the proceedings with a HIGH SCORE Competition for the remainder of the SHMUP-Fest!
To enter, go to this Playcocola link, read the instructions & you should be able to record a playtest session. I'd suggest around 20 minutes will be enough & then there'll be a short survey at the end. Whoever gets the highest score during their recorded playtest session before midnight (GMT) on Monday will receive $50 STEAM CREDIT to spend on whatever game strikes your fancy :-)
As an added incentive to spread the word, if you have a friend who you know loves retro games, indie games & score-chasing in general, tag them in reply to this tweet & you'll also get $50 steam credit if they go on to win!
Lastly, if you'd like to be notified about future playtest sessions, you can sign up here & I'll email you when the next one comes around :-)
Thanks again & looking forward to getting your feedback! It really does make a world of difference & will hopefully result in me making the games you want to play (rather than just the games I kinda feel like making to scratch an itch;-)
- Biggles
Source
Changelog.gg summarizes and formats this update. How we read updates.
