Full notes
Full Drift City Underground update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
Small Fix and Improvements
Removed the Tree in the air in City 3
Fixed Trees & Building positioning in the map to not to float
Rised Barriers in Harbor and Airport so the car can drive through without to collide
Optimized Lighting Quality & Performance
Optimized Post-Process Quality & Performance
Optimized Reflections Quality & Performance
Changed Sky in City 3
Changed starting point in City 3
Changed Default Reflection to "Static", Post-Process to "ON" and View Distance to "High"
Realtime Sky with Weather and Day/Night is coming later. Random Startings and Settings Menu also coming later.
Source
Changelog.gg summarizes and formats this update. How we read updates.