In this update7
Full notes
Full DRIFT BOOM BOOM update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
- Maps
- Compatibility
DRIFT BOOM BOOM changes
HOLY SMOKES, it's a Steam Devlog!
Sorry for the lack of updates here, I'm more active on Discord / Blusky / Twitter.
First, some important housekeeping:
I'm still alive
I'm working on this game full-time
I have a weekend job and other life commitments so it's a grind 🙃
Have had great success with in-person demos at conventions
Thank you for wishlisting my game! I hope you'll stay on board all the way to Release.
Alright, now on to the update!
It's been a long time since I updated the Steam page, so here are some highlights from the first half of 2025:
New Logo Who Dis?
New Music! 🎵🎧🎶
Eurobeat is at the core of DRIFT BOOM BOOM
BLAST! has agreed to license Shock Wave by Mike Snap + 2 other songs for this game.
Thank you BLAST! 👏👏👏
Support them by purchasing their music: https://eurobeatblast.bandcamp.com/
A Publisher?!?!
I have submitted to ~40 publishers but no dice.
"We're looking for a game that's similar to another recent indie hit"In other words, I'm not cloning Balatro or Hollow Knight so they're not interested
The Games Industy has been hit hard recently! 2 years of Layoffs and Scarce funding.
Ghosting, rejections for unspecified reasons, or "this doesn't fit into our portfolio"That last one is totally valid! If I was them, I'd say the same thing to a lot of fantastic games-- they have to be choosy. Some of these guys do know what they're doing. Others... not so much.
Regardless, this game is getting made with or without a publisher.
But a publisher really would help!!! 💖
Among other things, I want a publisher's expertise in marketing-- my specialty is making games, not marketing them! That's why there haven't been any Steam Devlogs until now 😓
Next Step: Alpha
Old-school developers know Alpha as "Feature-Complete."
Some of the large tasks include
Overhauling the Car Controller. It already feels good? Well, it's gonna feel even better! 🎉
Car Engine Sounds 🚘
Changing the dialogue system's Backend so that it supports localization (translation to other languages) 🌏
Road & Terrain System to make new Racetracks & Story Levels in less than half the time! 🛣
Concept Art & Full Story Outline 🖼
Once all the Alpha tasks are done, I can very quickly start making CONTENT,
Cars, Tracks, Story Levels, Dialogue Sequences, WEAPONS, ...
Good Tools make Good Games!
"If the tools are crap then the result will be crap, no matter how hard you hack."
-Authors of this super-helpful Deep-Drive from a 2001 Game Developer Magazine Article
After Alpha?
People throw around the term "Beta" so much it loses meaning, but here's my old-school definition:
Beta = Content-Complete. Whoooah now the word actually means something!
ROADMAP 🗺
✔ First Playable (3 days)
✔ Story Proof-Of-Concept (3 months)
✔ Multiplayer Proof-Of-Concept (4 months)
✔ Vertical Slice (1.5 years)
Steam post image⬜Alpha / Feature Complete
⬛ Beta / Content Complete
⬛ Release Candidate (QA, Localization, etc)
What's next?
Another Devlog, Coming Soon!
If you want it even sooner, sign up for E-Mail updates!
Source
Changelog.gg summarizes and formats this update. How we read updates.
