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Steam News17 February 20215y ago

Fixed occluder issues in Zenith and Core, more controllers recognized at once.

Fixed visual bugs and a quality of life issue: There was a room in the Zenith where the walls would turn transparent when viewed from a certain angle and three doors in the Core where the next room was invisible until c

Full notes

Full DreamWatcher update

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What changed

2 fixes0 additions1 change0 removals
  • Fixes
  • Server
fixedFixed visual bugs and a quality of life issue:
fixedThere was a room in the Zenith where the walls would turn transparent when viewed from a certain angle and three doors in the Core where the next room was invisible until crossing the threshold, those issues have been fixed.
changedPlayers with multiple controllers connected should now be able to use any of the first 8 they have without having to disconnect it and reconnecting it in the first port.

DreamWatcher changes

fixedFixed visual bugs and a quality of life issue:
fixedThere was a room in the Zenith where the walls would turn transparent when viewed from a certain angle and three doors in the Core where the next room was invisible until crossing the threshold, those issues have been fixed.
changedPlayers with multiple controllers connected should now be able to use any of the first 8 they have without having to disconnect it and reconnecting it in the first port.

Fixed visual bugs and a quality of life issue:

  • There was a room in the Zenith where the walls would turn transparent when viewed from a certain angle and three doors in the Core where the next room was invisible until crossing the threshold, those issues have been fixed.

  • Players with multiple controllers connected should now be able to use any of the first 8 they have without having to disconnect it and reconnecting it in the first port.

Source

Steam News / 17 February 2021

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