Full notes
Full Dreamstory update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Events
- Gameplay
- Balance
Dreamstory changes
Demo Version 1.02 is now Live!!
Fixed a bug where you could get into Combat with 2 enemies at once
Fixed a bug where the ALERT! noise when aggroed would play multiple times
Fixed a bug where you could open the pause menu while interacting with something
Fixed an issue where your camera would get swallowed up by the darkness if too close to a wall
Fixed an issue where you could move around during combat (specifically if doing the secret route)
Fixed an issue where there would be an extra Nifilia sitting near spawn
Fixed an issue where text would go outside of the textbox slightly
Fixed a MAJOR BUG where combat was broken (yikes).
Fixed a bug where the displayed damage would be different than the actual damage dealt.
Added Text Volume settings!
Added Text Speed settings!
Added Motion Sickness settings!
Added version text to the main menu for clarity
Added clarity text to Save points & Interactable objects like garbage cans
Changed how talking works! ~You can now click anywhere on the screen to keep talking / exit instead of pressing buttons!
Changed how you leave a chatbox! It should now automatically hide your cursor and re-focus on the game instead of having to click!
Added name text to objects you can interact with! It is now no longer a mystery what you'll be interacting with!
Source
Changelog.gg summarizes and formats this update. How we read updates.
