Full notes
Full DREAMGATE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Fixes
Dreamgate Update #1 Hi everyone, We continue to improve our game:)
Gameplay Changes
Level 1 difficulty significantly reduced:
Less Shadows and Cowardly Kobolds
Encounter with 2 Shadows and Corrupted Ent was removed
The Rock - HP reduced from 120 ->110
Wendigo HP reduced from 50->45
Level 2 difficulty slightly reduced:
Void Servant bonus attack reduced from 15 -> 10
Hard encounters slightly rebalance
Dev Comment: We hope that these changes will make the game more friendly for beginners and players who want to just relax and have fun. For those players who want real challenges, our game has a Hard mode
UI
Added counters that show how many cards have been played or discarded during this turn + you can see the cards that have been discarded or played.
Bug Fixes
Fixed text on passive skill - Veteran
Fixed bug with passive skill - Demonic Armor (now you get a HP bonus)
Fixed bug with passive skill - Iron Will (now you draw additional card only if you have 0 or more cards in your deck)
Fixed visual bug with passive skill Sorcerer (now the number of tokens is displayed correctly)
Fixed bug with passive skill - Cursed (now you get tokens when you discard a Curse card)
Fixed bug with card - Tooth Necklace
Now Steam achievement "Giant Slayer" shows progress
Now, extra passive slots (from talent tree) work correctly
Fixed bug with passive skill - Madman and Illusions
Fixed bug with Slow effect animation, after you reload game
Fixed bug with passive skill - Void Legacy and Soulstorm
Fixed bug with passive skill - Greed
Also remind about our Discord: https://discord.gg/nPnj9zE (join to our community).
Source
Changelog.gg summarizes and formats this update. How we read updates.
