In this update3
Full notes
Full DREAMERS update
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What changed
- Gameplay
- Maps
- Fixes
DREAMERS changes
Thank You for Visiting Us at Milano Games Week! A big thank you to everyone who stopped by the PlaySys booth at Milano Games Week! As a solo developer, it was inspiring to connect with you, share thoughts about the gaming scene, and hear your feedback. It was also inspiring to assist the well-known Yotobi playing my game.
This week, I’ve been hard at work implementing some of your most critical suggestions, and I’m excited to share the improvements with you:
THE MENU NOW OPENS ON THE MAP
Previously, the menu opened on the Story tab to help players track their progress and objectives. However, after hearing your feedback, I realized the Map is the most frequently used feature. Starting now, the Map will be the first tab you see when opening the menu. Big thanks to Tom's Hardware for this suggestion!
THE MAP NOW SHOWS CHARACTER DIRECTION
Many of you mentioned that it’s challenging to orient yourself on the Map. Previously, it only highlighted your position. Now, a clear arrow indicates the direction your character is facing, making navigation much easier - especially in larger areas like the forest.
QUEST TARGETS STAY VISIBLE OFFSCREEN
While I recommend playing without the target marker for a better puzzling experience, I understand you may want to rely on it for guidance. Previously, the marker disappeared when offscreen, but thanks to a suggestion from the developers at Nacon, the target now stays visible on the edges of the screen to help you stay on track.
In addition to these major updates, I’ve also made plenty of minor adjustments:
Added new colliders and redefined some slopes.
Improved cinematics in the Mines area.
Tweaked input for the fishing mini-game.
Adjusted some quest marker alignment in the City area.
Fixed small 3D issues in the Islands and the Forest.
Everything should now be set for launch later next week here on Steam! As the solo developer coding, porting and publishing DREAMERS all by myself, your support and feedback are invaluable. Cheers, Luca
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