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Steam News5 January 20266mo ago

Small Patch

General • General UI update and tidying of esc menu Sokobans • fixed visual fracturing issue where crumble block fractures were inconsistently positioned or sometimes didn't show at all • fixed a few more instances of f

Full notes

Full Dream of the Star Haven update

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What changed

1 fix0 additions1 change0 removals
  • UI and audio
changedGeneral • General UI update and tidying of esc menu
fixedSokobans • fixed visual fracturing issue where crumble block fractures were inconsistently positioned or sometimes didn't show at all • fixed a few more instances of fall animations not playing after undo etc • fixed issue where avatar moves and undos would continue to loop/get-stored even if nothing moved/changed in that step (eg now continually pushing up against a wall wont continue to store undo steps) • Added pause icon to time loop UI while in sokobans (time loop is always paused during sokoban puzzles) • General visual update to some sokoban objects to better distinguish interactive from non-interactive types

Dream of the Star Haven changes

changedGeneral • General UI update and tidying of esc menu
fixedSokobans • fixed visual fracturing issue where crumble block fractures were inconsistently positioned or sometimes didn't show at all • fixed a few more instances of fall animations not playing after undo etc • fixed issue where avatar moves and undos would continue to loop/get-stored even if nothing moved/changed in that step (eg now continually pushing up against a wall wont continue to store undo steps) • Added pause icon to time loop UI while in sokobans (time loop is always paused during sokoban puzzles) • General visual update to some sokoban objects to better distinguish interactive from non-interactive types

General • General UI update and tidying of esc menu

Sokobans • fixed visual fracturing issue where crumble block fractures were inconsistently positioned or sometimes didn't show at all • fixed a few more instances of fall animations not playing after undo etc • fixed issue where avatar moves and undos would continue to loop/get-stored even if nothing moved/changed in that step (eg now continually pushing up against a wall wont continue to store undo steps) • Added pause icon to time loop UI while in sokobans (time loop is always paused during sokoban puzzles) • General visual update to some sokoban objects to better distinguish interactive from non-interactive types

Source

Steam News / 5 January 2026

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