HomeGamesUpdatesPricingMethodology
Steam News8 February 20251y ago

UPDATE #1 | FIXED CAMERA ANIMATIONS, BALANCED SANITY LEVEL AND MORE...

As I mentioned, for me, the most important thing in my games is that you have fun with them, that they are understandable, and that they are as terrifying as possible.

In this update1

Full notes

Full Dream Cage update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes1 removal
  • Fixes
  • Gameplay
fixedI decided to fix the things that, in my opinion, were the most common reasons why you couldn’t fully enjoy them due to a lack of comfort while playing and an unbalanced difficulty level. The things I have fixed are:
removedThe fear level while using the camera is now balanced and doesn’t increase as quickly as before. Disabled camera animations when picking up batteries, the camera, and other animations that caused uncomfortable gameplay. Anomaly scanning is now faster to avoid slowing down the gameplay and to make it more fluid.

Dream Cage changes

fixedI decided to fix the things that, in my opinion, were the most common reasons why you couldn’t fully enjoy them due to a lack of comfort while playing and an unbalanced difficulty level. The things I have fixed are:
removedThe fear level while using the camera is now balanced and doesn’t increase as quickly as before. Disabled camera animations when picking up batteries, the camera, and other animations that caused uncomfortable gameplay. Anomaly scanning is now faster to avoid slowing down the gameplay and to make it more fluid.

As I mentioned, for me, the most important thing in my games is that you have fun with them, that they are understandable, and that they are as terrifying as possible.

I decided to fix the things that, in my opinion, were the most common reasons why you couldn’t fully enjoy them due to a lack of comfort while playing and an unbalanced difficulty level. The things I have fixed are:

The fear level while using the camera is now balanced and doesn’t increase as quickly as before. Disabled camera animations when picking up batteries, the camera, and other animations that caused uncomfortable gameplay. Anomaly scanning is now faster to avoid slowing down the gameplay and to make it more fluid.

If there are still any things that bother you or need improvement, let me know on Discord. I’m always active there. I hope this helped, and that you’ll consider leaving a review.

DISCORD

Source

Steam News / 8 February 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.