Full notes
Full Dream update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
Dream changes
Dream Alpha 0.4.4
Quite a lot of changes in this build, both under and above the hood. This build also fixes the left mouse button to interact, please delete your UDKInput.ini file found in “Steam\SteamApps\common\Dream\UDKGame\Config” Changes:
Added the Nightmare 2 Dream (Accessible at the end of Act II ) [We recommend turning the subtitles on as the story is there, but not the voice overs]
Howard now has a Mesh
New “Look at system”
Ability to ‘Inspect’ items
New Icons for ‘Inspect, Interact, Pickup and Collect’
Added multiple ‘Inspect’ items around the world. (More coming later)
Fixed a bug where leaving Nightmare 1 wouldn’t let you continue to Act II
Fixed a bug where starting a new game would leave the Act II Archway open
Fixed a bug where quitting the game during the snow fall would leave the player stuck in the middle (If you were experiencing this, run the light.exe again)
Corrected the Computer Bubble
Updated Credits
Bug Fixes
Sorry for the long wait for the update, but hopefully this should be the last mechanic revamp we will need to do. The new look at system allows us to add Key bindings later down the line and is much more efficient for development when we change settings of the ‘Player Pawn’ Known Issues: - These will be fixed soon
Collision when leaving the attic can be a bit clunky when leaving
No mesh when in water
Quickly looking at multiple items confuses the Look At System
In the next few weeks there will be some minor updates to Dream, fixing more bugs, introducing the collectables and the 2nd Act II Side Dream. We’re also aware that some of you wish to play without a Character mesh, so we will be looking into adding the ability to toggle the mesh too. Thanks again for your patience
Source
Changelog.gg summarizes and formats this update. How we read updates.
