Full notes
Full Drealegy update
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One of the feedback on GwenBlade that I remembered was that the combat is very straightforward - go hit and dodge.
Since then I've done some interesting combat (in another game) and played a lot of different games, of which Sifu with its pick-up and drop weapons really stuck out to me.
Just so the player finds himself in a situation in which without throwing items can not make it
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