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Steam News10 November 20178y ago

UI Overhaul

The new patch includes quite a few aesthetic improvements and a HUD overhaul. The HUD was reworked by condensing all the information regarding the Dreadnought shields, integrity and player level, as well as current gala

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Full Dreadnought Sol update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedThe new patch includes quite a few aesthetic improvements and a HUD overhaul. The HUD was reworked by condensing all the information regarding the Dreadnought shields, integrity and player level, as well as current galaxy. - HUD length no longer occupies 45% of screen width, instead it is drawn over 20% of screen width. - Dreadnought's integrity is represented numerically in addition to the dynamic bar. -Level progress is represented more prominently with graphic quarters as well as EXP left to level up and current EXP gathered. - Secondary Weapon selection has new icons and configuration on the HUD, mainly regarding a change in abstraction level and information clarity on how much ammo is left to the player. We'd love to hear from you. Godspeed Commander.

The new patch includes quite a few aesthetic improvements and a HUD overhaul. The HUD was reworked by condensing all the information regarding the Dreadnought shields, integrity and player level, as well as current galaxy. - HUD length no longer occupies 45% of screen width, instead it is drawn over 20% of screen width. - Dreadnought's integrity is represented numerically in addition to the dynamic bar. -Level progress is represented more prominently with graphic quarters as well as EXP left to level up and current EXP gathered. - Secondary Weapon selection has new icons and configuration on the HUD, mainly regarding a change in abstraction level and information clarity on how much ammo is left to the player. We'd love to hear from you. Godspeed Commander.

Source

Steam News / 10 November 2017

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