Update log
Full Dreadmark Outlaws update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Performance
- Balance
- Maps
- Fixes
- UI and audio
Hey Outlaws!
We’ve just rolled out a brand-new update for the Deadland Outlaws Pre-Alpha Demo — Version 0.06! Lock ’n’ load, partners – here’s what’s new 👇
🏆 Leaderboard – Mess with the Best! 🤠
We’ve added global leaderboards for both PvP and Co-op mode! Show the world what kind of outlaw you really are 🤜💥🤛
Your score is calculated by kills minus deaths, so aim true and stay alive, gunslinger! 💀
⚙️ Performance Optimizations
We’ve squeezed more out of your GPU! By reducing VRAM usage and optimizing assets, the game now runs smoother and faster 🖥️💨 More FPS — same gritty visuals. And don’t worry: we’re not done yet. More performance updates are coming soon! 🔧🔥
🔫 Balance Adjustments
The KAR98 sniper rifle now packs a heavier punch 💥 With a faster reload when the mag’s full, it’s finally a true rival to the S1897 — especially in Co-op mode against massive zombie hordes 🧟♂️⚔️
We’ve also reworked some zombie spawners, preparing for new horrors like the Ranged Boomer and the Boss Zombie... 👀💣
🌵 Map Polish
The Jackson and Brightstone maps got another polish pass:
Fewer spots where zombies get stuck 🧟♀️🚫
More environmental detail 🌾🌺
Better flow and atmosphere, without any FPS drop
🐛 General Fixes & Tweaks
Shotgun now deals correct damage
You can now join sessions with players worldwide
Fixed resolution & screen mode settings
New main menu background
Fixed broken materials
Dying in menu no longer breaks the UI
Hosts can’t pause the game with ESC anymore
Knives no longer float mid-air after death
Team name tags now display correctly for hosts
Dynamite HUD value now updates correctly
Thanks for riding with us through the Deadlands 🤎 Your feedback helps us make every update sharper, faster, and bloodier. Keep shooting, keep surviving — and see you on the leaderboard, Outlaws! 🤠🔥
Source
