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Steam News18 December 20256mo ago

🧜‍♀️Hotfix: Spawn Timing Adjustments & Creature Tweaks 🪼

We’ve heard your feedback. Many players felt monsters were appearing too frequently and too aggressively compared to Early Access - especially in the early game. This hotfix slows things down.

In this update9

Full notes

Full Dreadline: Net Quota update

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What changed

3 fixes0 additions12 changes2 removals
  • Balance
  • Gameplay
  • UI and audio
fixedThis hotfix slows things down. Creatures should now appear less often , giving more breathing room while keeping the tension intact.
changedSirenEarly-Game spawn time: 60 → 110 (+83%)
changedSirenLate-Game spawn time: 40 → 65 (+63%) Spawn chance remains 50%
removedSirenAlso removed from Driftwood bay
changedSea GhastEarly-Game spawn time: 40 → 60 (+50%)
changedSea GhastLate-Game spawn time: 25 → 35 (+40%) Spawn chance remains 50%
Early-Game spawn time:60110Early-Game spawn time: increased, nerfLate-Game spawn time:4065Late-Game spawn time: increased, nerfEarly-Game spawn time:4060Early-Game spawn time: increased, nerfLate-Game spawn time:2535Late-Game spawn time: increased, nerf

Dreadline: Net Quota changes

fixedThis hotfix slows things down. Creatures should now appear less often , giving more breathing room while keeping the tension intact.
changedEarly-Game spawn time: 60 → 110 (+83%)
changedLate-Game spawn time: 40 → 65 (+63%) Spawn chance remains 50%
removedAlso removed from Driftwood bay
changedEarly-Game spawn time: 40 → 60 (+50%)

We’ve heard your feedback. Many players felt monsters were appearing too frequently and too aggressively compared to Early Access - especially in the early game.

This hotfix slows things down. Creatures should now appear less often, giving more breathing room while keeping the tension intact.

Siren

  • Early-Game spawn time: 60 → 110 (+83%)

  • Late-Game spawn time: 40 → 65 (+63%) Spawn chance remains 50%

  • Also removed from Driftwood bay

Sea Ghast

  • Early-Game spawn time: 40 → 60 (+50%)

  • Late-Game spawn time: 25 → 35 (+40%) Spawn chance remains 50%

Fish Stealer

  • Fixed an issue where Fishacles could spawn inside safe zones

  • Increased hitbox size for more consistent combat

  • Fish Stealer will no longer appear if there are no fish present

Eyelurker

  • Early-Game spawn time: 60 → 125 (+108%)

  • Late-Game spawn time: 40 → 55 (+38%) Spawn chance remains 50%

Codfather

  • Early-Game aggro rate: 0.03 → 0.025 (−17%)

  • Late-Game aggro rate: 0.1 → 0.08 (−20%) Spawn chance remains 50%

Tentacle

  • Early-Game spawn time: 60 → 75 (+25%)

  • Late-Game spawn time: 90 → 120 (+33%)

⚓ Ship Graveyard Adjustments

  • Decreased overall monster spawns (we accidentally had one too many 😬)

  • Removed Codfather from the Ship Graveyard (You're not supposed to be here, stick to Driftwood bay!)

🔧 Ship Systems

To give players a bit more reaction time:

  • Electrical failure timer:

    • Early-Game: 150 → 160 (+7%)

    • Late-Game: 180 → 180 (no change)

  • Engine failure timer:

    • Early-Game: 120 → 130 (+8%)

    • Late-Game: 150 → 160 (+7%)

🌏 Looking Ahead

We’ve also seen a lot of interest coming in from our Japanese players - thank you! We’re currently looking into Japanese localization and will share more once we have updates.

As always, thanks for the feedback! ☺️

Source

Steam News / 18 December 2025

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