In this update15
Full notes
Full Dreadline: Net Quota update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Maps
- Events
- Store
Dreadline: Net Quota changes
Let’s start with a bit of thanks!
Thanks to the 13,000 players who bought our game in Early Access, we know it might have been a bit unpolished, the 20,000 players who wishlisted it, the 600 of you who filled out our Google Forms and helped shape the game, and the 178 players who took the time to leave a review. We read and listened to every piece of feedback.
From endless playtests and 1:1 interviews to pure passion for our indie project, the Dreadline community has been instrumental in shaping the game. We don’t want to call out names, but you know who you are, and we’re grateful for each and every one of you.
The entire Mana Brigade team thanks you. ❤️ You’re the reason game development is so rewarding.
Welcome to Dreadline: Net Quota!
Full Release
The fog has lifted. The sea is deeper. And the line is tighter than ever.
After Early Access, we didn’t just fix things we expanded the world, sharpened the danger, and filled the ocean with new reasons to panic.
🌲New Biome: Tree-Infested Waters
A brand new region, grown wild and hostile.
Dense, overgrown islands with new layouts and landmarks
Unique fog, lighting, weather, and soundscape
New fish species exclusive to the biome
New NPCs, newspapers, and environmental storytelling
It’s darker. It’s tighter. But watch out, something may be watching from the trees… 👀
🐟A Much Bigger Ocean
Fishing has evolved.
A large wave of new fish across all biomes
Expanded rarity tiers and loot tables
New legendary targets and large roaming fish
Improved fish visuals, size clarity, and previews
If you thought you’d “seen everything” - you haven’t.
🎯Spearfishing & Large Fish Hunts
A new way to risk everything.
Speargun progression unlocked through play
Large fish encounters that demand coordination
New behaviors, animations, and audio feedback
Dedicated tutorial spaces to learn the ropes
These aren’t quick catches. They fight back.
👁️New Monsters & Unpredictable Threats
The sea no longer plays fair.
New enemies including Siren, Spider, Eyelurker, and roaming sea horrors
Randomized monster pools per run
Stronger audio cues, clearer tells, and nastier surprises
No two voyages feel the same - and safety is never guaranteed.
⚡Ship Emergencies & Survival Systems
Your boat will betray you.
Hull breaches and active repair gameplay
Electrical failures with a fusebox minigame
Reworked engine damage, alarms, and lighting
Stronger feedback when things start going wrong
Ignoring the ship is no longer an option.
🌫️The World Pushes Back
Exploration now has teeth.
Dynamic weather and biome specific tweaks to set the mood
Expanded island layouts and vertical exploration
Go too far… and the sea doesn’t forgive.
📖Better Onboarding, Better Information
Still mysterious - just less confusing.
Reworked tutorial flow to prepare you for the new gear
Newspapers that actually teach you how to survive
Fish Journal tracking discoveries and progression
Clearer quotas, rewards, and run feedback
You’re still learning on the job - but now the job explains itself.
🎧 Sound, Social & Immersion Pass
Everything hits harder.
Expanded ambient soundscape and monster audio
New music tracks and full final audio mix
Improved VOIP with individual player volume sliders
More emotes, animations, and chaos between crewmates
Silence is heavier. Screams carry farther.
🎃Events, Achievements & Long-Term Progress
Your runs leave a mark.
Seasonal events like Halloween, Winter, and Shark Week
Event-exclusive fish, cosmetics, and rewards
Reworked achievements with proper progression
Persistent unlocks across playthroughs
Miss one, and it’s gone.
♻️ Other fixes
That’s not all, we’ve also fixed
Fish Size Display on Catch
Spawn Rates Scale With Player Count
FOV Slider
Crosshair Always Visible
Receipt zooming and clarity
Equipment icons shown on HUD
Screen shake for damage & impacts
And much more!
🚢 This Is Dreadline Now
This isn’t just “out of Early Access”.
It’s a bigger world, meaner oceans, and more reasons to push your luck.
Whether you’re returning or casting your line for the first time - the sea is ready.
Source
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