In this update11
Full notes
Full Dreadline: Net Quota update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Store
- Events
- UI and audio
- Fixes
- Server
Dreadline: Net Quota changes
Holiday Cheer, Hull Repairs & a Whole Lot of Polish
The seas have turned cold… but your boat just got a whole lot cozier!
This year’s Christmas Update brings festive fixes, smoother sailing, better stability, and a heap of holiday charm ❄️
We’re also launching the Dreadline x Mineral Madness Bundle - more on that at the end! 🧪💎
🎁 Holiday Event Highlights
🎄 Christmas Event System
Seasonal event framework activated
Holiday rewards, festive fishes & winter prep features included
🧦 Holiday Cosmetics
New Christmas bobber variant
Seasonal wardrobe sync fixes (Saves through steam)
Cosmetic restoration issues (e.g., missing titles/hats) resolved Steam post image
🔔 Event Audio & VFX
Fixes to alarms, electrical cues & event SFX
Better muting/unmuting of audio during malfunction or cold-engine states
🛥️ Gameplay & System Improvements
⚡ Electrical Malfunction Improvements
Complete fuse-box minigame now stable
Middle fuse interaction errors fixed
Malfunction lamps, blinking lights & spotlight behaviour cleaned up Steam post image
⚙️ Engine & Boat
Reverse steering fixed (again!)
Engine death → menu transition no longer drags sounds with it
Hull damage persistence fixed across sleep/reconnect (it will now repair when sleeping as intended)
Boat destruction correctly disables affected systems
Screen shake added to all hull impacts
Audio no longer loops, cuts out, or sticks between sessions
🌩️ Weather & Lighting
Dynamic storms stabilized
Fog & water colours properly biome-linked
Gamma settings corrected (up/down parity, brighter max)
Spotlight rotation & cabin lights syncing for all players Steam post image
👁️ Eyelurker Overhaul
Dreadline’s stealth-horror monster received its largest polish pass yet.
Teleport smoothness & attack timing fixed
New “heads up” cues
New audio & VFX polish
Aggro reset, last-stage behaviour & hit feedback corrected
Desync issues cleaned up
🎣 Fishing & Gear
Float rod range extended
Hooked fish now sell properly
Big Fish jump behaviour repaired
Fish stealer reliability improved + snatch hitbox fixed
Custom bobber audio cooldown added
“Throw” renamed to Cast
Fish-on-hook desync issues resolved
Fishing reaction timing fixed
🧰 Tutorial & Onboarding
Ladder collision fixes
Tutorial area equipment unlock improvements
Onboarding text/UI pass
Spotlight & electrical behaviour corrected inside tutorial
📦 Interface & QoL
- Shop UI cleanupfixed dropdown overlap & button resolution
Disconnect confirmation added
Receipts now enlarge correctly
Compass model fix + new font polish
Quota freeze bug resolved
Title screen script cleanup
🐛 Notable Bug Fixes
Drowning animation inconsistencies
Fish rotation issues
Crab jittering fixed
Emote sound syncing
Footstep spam reduced
Engine sound no longer leaks into menus
Joining under the map resolved
Duplicate characters removed
Alarm sounds triggering reliably
Tutorials no longer softlock on interactions
Various collider, map-layer & object-placement fixes across islands
(Dozens more small fixes are included - this is a big polish push!)
💎 Dreadline x Mineral Madness Bundle
For the holidays, we’re teaming up with Mineral Madness! You can now grab both games in a discounted bundle - perfect for players who love exploration, progression, and chaos.
Keep an eye out for cross-promotional goodies 👀
❄️ TL;DR
🎁 Christmas Event activated
⚙️ Electrical, engine & weather systems polished
🎣 Fishing fixes galore
🛥️ Boat & multiplayer stability massively improved
💎 New Dreadline x Mineral Madness bundle live
🚀PSST we are prepping for our full launch this year!
Source
Changelog.gg summarizes and formats this update. How we read updates.
