Full notes
Full Dreadline Express update
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What changed
- Gameplay
- Maps
Dreadline Express changes
So many updates!
You might have already seen the new trailer that premiered last week at the Horror Game Awards Showcase!
We tried to demonstrate the core gameplay loop, hint at the protagonist's story, and convey the ever-present danger aboard the train. Karel even composed a custom track for it, and I think it turned out pretty well. What do you think?
Most importantly of all, though, we’ve announced a demo!
With a tight throat, I’m happy to tell you that the demo will be released in just one week as part of the June Next Fest.
We’ve really put a lot of work into polishing it. Dozens of people have tested it, and I’m honestly proud of what you’re about to try. But, of course, anything can happen, and to say I’m a little nervous would be a gross understatement of my current heart rate.
In any case, add the game to your wishlist to receive a notification when the demo is released.
Dedicated demo page lives here: Dreadline Express Demo
And finally, Dreadline Express has a publisher!
We’ve teamed up with the incredibly supportive Shoreline Games. With their help, the game will be released sooner, in better shape and will reach a wider audience than I could ever manage on my own.
Just to remind you, Dreadline Express is a project that we work on in our spare time in the evenings. I'm therefore really glad that Shoreline and I are such a good fit, because thanks to them, I might actually finish this game without going crazy!
That's all for now. I look forward to hearing your thoughts on the game next week. See ya!
David
Source
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