In this update6
Full notes
Full Dreadlands update
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What changed
- Balance
- Gameplay
- Events
- UI and audio
- Fixes
Dreadlands changes
With this patch we wanted to mainly focus on fixing some technical issues players were experiencing. But we've also included some smaller balance tweaks and gameplay additions that will be expanded upon further with the release of the game.
Gameplay changes
General
AI won’t be as eager to execute Downed fighters anymore.
Beasts are more aggressive and don’t sit in cover as much.
Ambush mission reworked. The Ambusher can now only attack from two sides and have to deploy their units first.
The Spitter enemy’s Poison spit attack no longer causes pinning and needs line of sight.
Help Compendium has been added. It will contain various handy information about how the game plays. Work in Progress and more will be added prior to release.
Base Management for the Hideout has been added. Work in Progress and will be expanded upon prior to release.
Added additional loot drops for enemies. This should result in more credits and worthwhile battles.
Reduced starting Gang size from 5 to 4 fighters.
- Scrap metalCost increased from 5 to 15 credits.
Updated Event trader inventory so they have a more well-rounded selection of items.
Scrappers
Bomb Rats Tactic now explode on turn 2 or 3 and now ignores Downed fighters.
- Rust BladeReduced base hire cost by 20 credits. Increased movement from 4 to 5.
- EngineerTurret now has the Burst trait (giving it a 25% chance of hitting missed attacks at reduced damage) and +10% to-hit short range
Tribe-kin
- RangerHealth reduced from 5 to 4.
Totem Heal radius decreased slightly and now has a 4 turn lifetime.
Visual changes
New tooltip UI
Technical fixes
Fix for occasional Coop crash when starting a mission
Fix for occasional Coop crash when starting a party
Fix for occasional Coop crash when entering a settlement
Fix for Collect Contracts not triggering when picking up contract items
Potential fix for rare Worldmap crash
Tribe-kin Bears now drop Bear meat instead of Dog Meat (turns out Bears don’t think dogs are very tasty!).
Thanks for your ongoing support and feedback! // The Dreadlands team
Source
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