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Latest Dreadful River updates
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- Dreadful River
v1.0.8.0
v1.0.8.0 ( April 16 - 2026 ) Two epic forts added
Announcement1 changeGameplay - Dreadful River
v1.0.7.0
v1.0.7.0 ( March 16 - 2026 ) Deployed Unreal Engine 5.7.4 fixes Filter out below current level raft upgrades from trader
Announcement1 changeGameplay - Dreadful River
v1.0.6.0
v1.0.6.0 ( March 14 - 2026 ) Updated to asynchron achievement unlock system
Announcement1 changeGameplay - Dreadful River
v1.0.5.0
v1.0.5.0 ( March 11 - 2026 ) Added special almanac projectiles Level design changes
Announcement1 changeGameplay - Dreadful River
v1.0.4.0
v1.0.4.0 ( March 10 - 2026 ) Added settings indicator to DLSS switcher Added additional FSR support: Settings > Screen Added DLSS/FSR switcher option
Announcement3 changesGameplay - Dreadful River
v1.0.3.0
v1.0.3.0 ( March 08 - 2026 ) DLSS Implemented for supported systems: Settings > Screen to change default mode Tree creature animation changes Switched almanac attachment hand Fixed issue with supported resolutions added…
Announcement1 changeFixUI/audio - Dreadful River
v1.0.2.0
v1.0.2.0 ( March 01 - 2026 ) Added human jumping sound Reduced camera zoom speed for land and raft mode Packed level blueprints split to avoid dynamic navigation generation failures in dungeons Further level design chan…
Announcement2 changesUI/audioGameplay - Dreadful River
v1.0.1.1
v1.0.1.1 ( March 01 - 2026 ) Fixed dungeon controller not using currently set coordinates for determining if valid dungeon data to save
Announcement1 changeFix - Dreadful River
v1.0.1.0
v1.0.1.0 ( March 01 - 2026 ) Removed optimized dungeon geometry for ruins due to dynamic navigation generation failures Dungeon controller now compares against existing coordinates when loading the world
Announcement1 changeGameplay - Dreadful River
v1.0.0.0
v1.0.0.0 ( February 28 - 2026 ) New ancient dungeon New spells, scrolls and almanacs Level design changes
Announcement2 changesMapsGameplay - Dreadful River
v0.9.51.0
v0.9.51.0 ( February 13 - 2026 ) UE 5.7.3 engine fixes and optimizations Fixed negative value subtraction in trade perk Reflections shader model changed Ancient ruins cleared achievement fixes
Patch notes3 changesFixPerformance - Dreadful River
v0.9.50.0
v0.9.50.0 ( January 30 - 2026 ) Different max camera angles for raft and player Fixed broken node connection which stopped river generator from generating new tiles
Announcement1 changeFix - Dreadful River
v0.9.49.0
v0.9.49.0 ( January 29 - 2026 ) Added additional river cave environment switch Increased player controller camera movement angle Decreased player controller camera min zoom distance
Announcement3 changesGameplay - Dreadful River
v0.9.48.0
v0.9.48.0 ( January 25 - 2026 ) Implementing UE 5.7.2 engine fixes and optimizations
Patch notes - Dreadful River
v0.9.47.0
v0.9.47.0 ( January 11 - 2026 ) Unlockable crownstone skill tree options added Fixed several crown stone skill tree tooltip and display details Added hidden skills Fixed duplicate decal data structure
Announcement4 changesFixGameplay - Dreadful River
v0.9.46.0
v0.9.46.0 ( January 04 - 2025) Further optimized rendering and streaming speed of underground ruins, halls and ancient quest locations Level design changes
Announcement1 changeMaps

