In this update2
Full notes
Full Dread Delusion update
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What changed
- Fixes
- UI and audio
- Balance
- Gameplay
Dread Delusion changes
Patch Notes
Bug Fixes:
Fixed an issue where certain achievements weren't triggering.
Fixed an issue where the player's perspective was locked during dialogue with a certain NPC in the Clockwork Kingdom.
Fixed an issue where using a truth potion in the journal menu would break the UI.
Fixed an issue where the Leech of Truth would use mana but not work as intended.
Fixed an issue where the Goblin Mask wasn't working as intended.
Fixed an issue where the player could walk out of bounds near the house in the Underlands.
Fixed an issue where the player would get locked in the crouched position when speaking with NPCs.
Fixed an issue where the Ring of Stoneskin does't give the player more armor.
Fixed an issue where building prices would increase after the player built the quarters in the Blinding Light
Made it so the Plague Flechette poison effect works correctly
Stopped enemies from spawning in the ground in the Endless Isles
Fixed an issue where the stairs for player housing in the Clockwork Kingdom would not have any collision
Fixed an issue where the player would get stuck by the LOD of the spinning house in the Lost City.
Quest Bug Fixes:
Fixed an issue where the
Flesh Farm
quest in the Endless Isle was showing the incorrect player choice when speaking to a certain NPC.
Fixed an issue where
The Rasmussen Sphere
quest would not update in the journal log.
Fixed an issue where the Rotten Onion gang could be hostile even after being charmed.
Fixed an issue during the
Secrets and Spores
quest where an NPC could clip through a door, leaving the quest broken.
And as always, please post any issues you come across or feedback you may have in our Discord or in the Discussion Forums.
Source
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