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Steam News1 June 20197y ago

Improvements and bug fixes

User interface improvements: Highlighting items and slots in the inventory Improved mouse input for scrolling a list of items (NPC-shop, meta-menu) In Meta-menu now displays the hint of the “Well-eater” In the bonus men

Full notes

Full Drawngeon: Dungeons of Ink and Paper update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes1 addition9 changes0 removals
  • UI and audio
  • Store
  • Gameplay
  • Maps
  • Fixes
  • Performance
changedUser interface improvements:
changedImproved mouse input for scrolling a list of items (NPC-shop, meta-menu)
addedIn the bonus menu, you can now select a picture with the cursor
changedSome NPCs have their own color on the mini-map
fixedFixed a bug where in the log the name of an item with a level was displayed by more than one line
fixedAchievement "bestiary" fixed (Sorry!). Now it is not necessary to fulfill the condition in one session.

Drawngeon: Dungeons of Ink and Paper changes

changedUser interface improvements:
changedImproved mouse input for scrolling a list of items (NPC-shop, meta-menu)
addedIn the bonus menu, you can now select a picture with the cursor
changedSome NPCs have their own color on the mini-map
fixedFixed a bug where in the log the name of an item with a level was displayed by more than one line

User interface improvements:

  • Highlighting items and slots in the inventory

  • Improved mouse input for scrolling a list of items (NPC-shop, meta-menu)

  • In Meta-menu now displays the hint of the “Well-eater”

  • In the bonus menu, you can now select a picture with the cursor

  • In the pause menu, "Exit" is replaced by "Save and Exit" for better understanding

  • Some NPCs have their own color on the mini-map

  • Fixed a bug where in the log the name of an item with a level was displayed by more than one line

Bug fixes:

  • Achievement "bestiary" fixed (Sorry!). Now it is not necessary to fulfill the condition in one session.

  • In control settings, the scroller and mouse click is fixed

  • Fixed "freezing" in main menu (very rare)

  • Very rare game crash when you purchase an item from a trader

  • Now, if the NPC cannot give you an item, then written to the log that there is not enough space in the inventory

  • Fixed a bug in the forest when mushrooms and chests were created on the same cell

  • Minor bugs

  • Fixed some lines in English

Something like a balance change:

  • 1 gold heals only 1 health point

  • Now the skill "eating" has 5 levels instead of 1 previously. The restoration of health from items now depends on the level of skill "eating"

  • Now, depending on the strength, your damage will be a little random

Known bugs and what's next:

  • Balance, balance never changes

  • [bugs] Phantom enemies and / or chests

  • [plans] Perhaps there will be an endless "dungeon" - a maze

Special thanks to Mark Alan for his activity in bug-reports!

Source

Steam News / 1 June 2019

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