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Steam News3 February 20265mo ago

Major Update: Controller + Profile + Statistics + Global Polishing

On 03/02, a Major Update lands for the DraQu Beta. This isn’t a small patch: it’s the kind of update that makes the game feel more solid, more comfortable, and more ready to play.

In this update9

Full notes

Full DraQu: Elemental Awakening update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes3 additions15 changes0 removals
  • Compatibility
  • Gameplay
  • Performance
  • UI and audio
  • Balance
  • Events
changedOn 03/02 , a Major Update lands for the DraQu Beta.This isn’t a small patch: it’s the kind of update that makes the game feel more solid, more comfortable, and more ready to play.
changed(What’s new)🎮 Controller support (Steam Input / gamepad: menus + gameplay)
added(What’s new)👤 New player profile
changed(What’s new)✨ Lots of improvements to UX, clarity, and performance
changed🎮 Controller supportSteam Input / gamepad support
changed🎮 Controller supportImproved navigation in menus and UI

DraQu: Elemental Awakening changes

changedThis isn’t a small patch: it’s the kind of update that makes the game feel more solid, more comfortable, and more ready to play.
changed🎮 Controller support (Steam Input / gamepad: menus + gameplay)
added👤 New player profile
changed✨ Lots of improvements to UX, clarity, and performance
changedSteam Input / gamepad support

On 03/02, a Major Update lands for the DraQu Beta.

This isn’t a small patch: it’s the kind of update that makes the game feel more solid, more comfortable, and more ready to play.

(What’s new)

  • 🎮 Controller support (Steam Input / gamepad: menus + gameplay)

  • 👤 New player profile

  • 📊 Match + profile statistics

  • Lots of improvements to UX, clarity, and performance

  • 🧹 Bug fixes (yes, the critters have been escorted out of the tavern)

Note: Plinko + economy/shop/avatars are coming in the next patch (already cooking).

✅ New

🎮 Controller support

  • Steam Input / gamepad support

  • Improved navigation in menus and UI

  • Focus/selection tweaks so it doesn’t jump around oddly

👤 Player profile

  • A new, clearer showcase profile

  • Better readability of progression and relevant data

📊 Statistics

  • Match stats (summary at the end)

  • Cumulative stats on your profile

✨ Improvements (lots)

  • General clarity improvements (messages, states, visual feedback).

  • UI flow improvements: transitions, selection, inputs, and consistency.

  • Balance/pacing tweaks (small, but noticeable in long sessions).

  • Performance improvements in scenes/UI (fewer spikes, more stable).

  • Localization improvements (texts, truncation, consistent terminology).

  • Accessibility/readability improvements (sizes, visual hierarchy, contrast where needed).

  • Tutorial/onboarding improvements (less friction when starting).

  • Long-session stability improvements (less buildup of weird states).

🐛 Bug fixes (several)

  • Fixes for occasional freezes/errors when navigating menus under certain conditions.

  • Fixes for UI states that could get stuck halfway after confirm/cancel.

  • Controller/keyboard selection fixes that could lose focus in specific cases.

  • Visual fixes (alignment, scaling, UI layers, long texts).

  • Sync/state fixes for match events (edge cases).

  • Fixes for simultaneous inputs (avoid double confirmations/repeated actions).

  • Audio/feedback tweaks to prevent sounds from firing twice.

🔜 Next patch (on the way)

  • 🪙 New mini-game: Plinko

  • 💰 In-game economy + shop + avatars

  • 👥 Nexus up to 5 players (currently: 2)

Feedback

I’ve prepared a section on Discord with the rules for Nexus and a space for feedback. Tell me what happened while playing and how it felt: that’s worth gold.

Source

Steam News / 3 February 2026

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