Full notes
Full Dransik update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Maps
- Performance
- UI and audio
- Gameplay
- Fixes
Ranged Weapons/Ammo I believe all the ranged weapons are working as intended now. All weapons and ammo can be upgraded and the damage for the weapon + ammo is tuned for DPS to make the viable choices for play style.
Drop & No Drop Map Types
Pay attention to NO DROP message in console when playing on an instance map. Most are NO DROP but some will be 'static' so it is possible to retrieve your corpse and will not always be marked NO DROP.
Notes
Daily Quest - Difficulty, challenges time & kill requirements change more
Daily Quest - Difficulty, challenges num spawns are impacted more
Daily Quest - Difficulty, creatures levels impacted now
Daily Quest - Difficulty, creatures' health is more impacted now
Follower taming crash fix
Cookbooks Fixes - Empty, duplicate ones in Pantheon
- Ranged Tooltips - ClassWeaponType (AmmoType) display added
Dagger Satchel - works with Thrown ammo again and is upgradeable
Static Ammo - all adjusted to be within fabria; ranges
Fabrial Ammo - ranges adjusted to align with weapon speed
Oven Fixes - Some ovens were not usable and are now fixed
Shops - won't buy artifacts and some 0 cost items now have a cost
Artifact - time left now more precise with minutes and seconds
Dragon Coins - removed a few more invalid spawn locations
Large Ruby - is now sellable
Power Hilt / Energized - damage changes properly now
Source
Changelog.gg summarizes and formats this update. How we read updates.
