Update log
Full DRAGOT update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
- Balance
- UI and audio
- Fixes
Rebalances/Gameplay Tweaks
Final boss attacks slightly slower
Final boss can no longer do a specific attack combination that was almost impossible to avoid
Reworked how Frozen Claymore item activates, it should now be much more consistent at freezing enemies
Enemies can no longer shoot projectiles while frozen
Emergency Armor item buffed (25% Defense increase)
Damage numbers are now rounded to one decimal place instead of two
New Visual Effects
Having the Ethereal Cloak item equipped now decreases player opacity slightly
Having the Jester's Hat item equipped now shows the hat on the player's head
Bug Fixes
Fixed Critical strike sound effect not playing
Totem now only appears on walkable area in final boss room
Fixed Malfunctioning Droid hitting the player when in friendly mode
Fixed Mirror item player projectiles not shooting when very close to walls
Fixed cave enemy projectile not working correctly on main menu
Source
