DRAGOT
Steam News 29 March 20261mo ago

DRAGOT v2.2.0

Rebalances/Gameplay Tweaks Final boss attacks slightly slower Final boss can no longer do a specific attack combination that was almost impossible to avoid Reworked how Frozen Claymore item activates, it should now be m…

Update log

Full DRAGOT update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

4 fixes0 additions6 changes2 removals
  • Gameplay
  • Store
  • Balance
  • UI and audio
  • Fixes
changedRebalances/Gameplay TweaksFinal boss attacks slightly slower
removedRebalances/Gameplay TweaksFinal boss can no longer do a specific attack combination that was almost impossible to avoid
changedRebalances/Gameplay TweaksReworked how Frozen Claymore item activates, it should now be much more consistent at freezing enemies
removedRebalances/Gameplay TweaksEnemies can no longer shoot projectiles while frozen
changedRebalances/Gameplay TweaksEmergency Armor item buffed (25% Defense increase)
changedRebalances/Gameplay TweaksDamage numbers are now rounded to one decimal place instead of two

Rebalances/Gameplay Tweaks

  • Final boss attacks slightly slower

  • Final boss can no longer do a specific attack combination that was almost impossible to avoid

  • Reworked how Frozen Claymore item activates, it should now be much more consistent at freezing enemies

  • Enemies can no longer shoot projectiles while frozen

  • Emergency Armor item buffed (25% Defense increase)

  • Damage numbers are now rounded to one decimal place instead of two

New Visual Effects

  • Having the Ethereal Cloak item equipped now decreases player opacity slightly

  • Having the Jester's Hat item equipped now shows the hat on the player's head

Bug Fixes

  • Fixed Critical strike sound effect not playing

  • Totem now only appears on walkable area in final boss room

  • Fixed Malfunctioning Droid hitting the player when in friendly mode

  • Fixed Mirror item player projectiles not shooting when very close to walls

  • Fixed cave enemy projectile not working correctly on main menu

Source

Steam News / 29 March 2026

Open original