DRAGOT
Steam News 2 February 20263mo ago

DRAGOT v2.0.1

-Added confirmation notification for skipping opening cutscene -Reworked how Infinite Hourglass is activated -Reworked how Furious Scepter is activated -Added sound and visual effects to catching projectiles with Catche…

Update log

Full DRAGOT update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix0 additions0 changes0 removals
  • Balance
fixedAdded confirmation notification for skipping opening cutscene -Reworked how Infinite Hourglass is activated -Reworked how Furious Scepter is activated -Added sound and visual effects to catching projectiles with Catcher's Mitt -Fixed bug that would cause the player to no longer be able to attack in boss rooms -Fixed bug that would cause Fire Elemental projectiles to damage players with Catcher's Mitt -Fixed bug that would cause the POISONED!! status effect UI to be stuck on screen -Paladin Dragon health drain effect now stops as soon as you exit the current room door

-Added confirmation notification for skipping opening cutscene -Reworked how Infinite Hourglass is activated -Reworked how Furious Scepter is activated -Added sound and visual effects to catching projectiles with Catcher's Mitt -Fixed bug that would cause the player to no longer be able to attack in boss rooms -Fixed bug that would cause Fire Elemental projectiles to damage players with Catcher's Mitt -Fixed bug that would cause the POISONED!! status effect UI to be stuck on screen -Paladin Dragon health drain effect now stops as soon as you exit the current room door

Source

Steam News / 2 February 2026

Open original