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Steam News30 January 20206y ago

Your Nemesis Awaits

Hello, dragons! Version 1.16 of DragonClash has arrived, and it comes with another juicy content update - new boss dragons! Tired of getting crushed by The Crone?

Full notes

Full DragonClash update

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Repeated intro

Hello, dragons!

What changed

8 fixes4 additions4 changes0 removals
  • Events
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
addedVersion 1.16 of DragonClash has arrived, and it comes with another juicy content update - new boss dragons! Tired of getting crushed by The Crone? Well, now you have three new dragons to challenge the strength of your dragon brood! Let's have a (non-spoiler) look!
addedAn updated milestone board with additional themed badges (along with new Steam achievements!)
changedCOMING SOON Plans for the next update are still in the works. I'll be looking at doing another balance pass and a general polish pass, but we'll see if additional content sneaks in as well.
changedEARLY ACCESS DISCOUNT We're also getting closer to the date DragonClash will leave Early Access. Just a reminder that early adopters not only get to experience the game first and help shape the game with their feedback, but they also get the game cheaper! If you're already a game owner - thank you! If you've been following along via the updates, please consider jumping aboard. Your support helps my indie developer efforts and you'll get the game at its Early Access price.
changedVersion 1.16 Gameplay:
addedThree new nemesis "boss" dragons have been added to the rotation: Yabul, Triaxia, and Opearlca.

DragonClash changes

addedVersion 1.16 of DragonClash has arrived, and it comes with another juicy content update - new boss dragons! Tired of getting crushed by The Crone? Well, now you have three new dragons to challenge the strength of your dragon brood! Let's have a (non-spoiler) look!
addedAn updated milestone board with additional themed badges (along with new Steam achievements!)
changedCOMING SOON Plans for the next update are still in the works. I'll be looking at doing another balance pass and a general polish pass, but we'll see if additional content sneaks in as well.
changedEARLY ACCESS DISCOUNT We're also getting closer to the date DragonClash will leave Early Access. Just a reminder that early adopters not only get to experience the game first and help shape the game with their feedback, but they also get the game cheaper! If you're already a game owner - thank you! If you've been following along via the updates, please consider jumping aboard. Your support helps my indie developer efforts and you'll get the game at its Early Access price.
changedVersion 1.16 Gameplay:

Version 1.16 of DragonClash has arrived, and it comes with another juicy content update - new boss dragons! Tired of getting crushed by The Crone? Well, now you have three new dragons to challenge the strength of your dragon brood! Let's have a (non-spoiler) look!

YABUL Known as the "Hatchling Hunter", Yabul has aligned himself with the ancient and powerful red dragon, Yanthas, and the Great Father, Oblivion. Tasked with hunting down and culling the lines of dragons deemed promising (and thus a threat), Yabul has consumed hundreds of eggs and crushed the broods of countless dragons. However, his unending hunger has become unwieldly - even to himself - and something darker has begun to stir within.

TRIAXIA Once a noted ally to humanity, Triaxia's fate took a dark turn when her last eggs were hunted and destroyed by human trophy hunters. The loss brought a dark shroud of madness upon the silver dragon, and eventually Oblivion's taint. Now two additional heads, made of inky black mist, emerge from her fur-lined body. They whisper dark thoughts into her ears, twisting her mind between three different personalities, but all have a singular purpose - destroying all living things. You'll be a good start.

OPEARLCA Largely considered the first dragon ever born, Opearlca arose from a devastating oil spill along the Alaskan coast. The polluted waters and dying wildlife tainted her blood, but rather than purge herself of it, Opearlca embraced the agony - believing it brought her closer to the Earth Mother, Gaia, through their shared pain. She was wrong. Over the long years, Oblivion took hold and a twisted evil swirled like an oily mass beneath her icy scales. Now called the Tainted Pearl, Opearlca doesn't seek to protect Gaia, she seeks to become her.

CONTENT INCLUDED

  • Yabul, Triaxia, and Opearlca have joined the game as nemesis dragons. You will encounter them as you win matches, in a rotating fashion.

  • An updated milestone board with additional themed badges (along with new Steam achievements!)

COMING SOON Plans for the next update are still in the works. I'll be looking at doing another balance pass and a general polish pass, but we'll see if additional content sneaks in as well.

EARLY ACCESS DISCOUNT We're also getting closer to the date DragonClash will leave Early Access. Just a reminder that early adopters not only get to experience the game first and help shape the game with their feedback, but they also get the game cheaper! If you're already a game owner - thank you! If you've been following along via the updates, please consider jumping aboard. Your support helps my indie developer efforts and you'll get the game at its Early Access price.

UPDATE NOTES

Version 1.16 Gameplay:

  • Three new nemesis "boss" dragons have been added to the rotation: Yabul, Triaxia, and Opearlca.

  • New milestones and Steam achievements have been added

AI Revisions:

  • Modified AI use of Burst when it has low life or hand count

  • Modified Select Range AI for melee dragons when both dragons are near death so AI goes for the gullet instead of turtling up.

User Experience:

  • Aura Darts may still be attempted at 0 (or negative) Spirit. In this instance, Battle Vaue will be drawn as normal, but Aura Darts will do 0 damage. Allowing use in case there are instances players want to discard the card or cycle their deck, to stack Battle Value.

Bug Fixes:

  • Fixed: AI will not Ascend if hand is full

  • Fixed: Blue Adept - Mature Wyrm avatar display bug

  • Fixed: Issue with AI looking at wrong discard pile when checking if empty prior to recalling cards

  • Fixed: Audio FX for AI discard cards overlapping with discard cards at end of turn

  • Fixed: Slayers causing turns to fall out of sync when no cards in deck(s)

  • Fixed: AI attempting bonus Claw Slam, even if first missed.

  • Fixed: Game may lock if player is Blue Adept and opponent is Ugrack, if he does not have a Sludge Breath in hand.

  • Fixed: Night Terrors grants +1 Battle Value for AI, even if it misses.

Source

Steam News / 30 January 2020

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