Full notes
Full Dragon Spirits 2 : Prologue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Balance
- Maps
Dragon Spirits 2 : Prologue changes
Entries in square brackets are more important updates. The new features added based on player feedbacks are not yet stable. If you have any bugs, please contact me.
Corrected some skill descriptions to eliminate ambiguities
Fixed a bug where the sound volume setting did not work for the sound effect of "Pact Sealed"
The talent Spread Meme now deducts 10 HP when triggered to prevent infinite loops
Fixed a map background error in the archive thumbnail
Added some missing NPC title translations
Modified the line spacing and font highlight color of quest steps [7. By long pressing the T key, you can now use the Trinket at the moment when the Trinket meets its activation requirement]
Added a tip about motion sickness in Options [9] When a transient Cocoon appears, you can now choose the "Ignore" button to skip the countdown
Fixed an issue where the back button was not working
A white dot is added at the end of the CP gauge for easier visibility of its endpoint [12. The front and back position of the camera can now be changed during the battle. When the camera is moved, the position of the opponent will also move with it]
Fixed the bug that there is still very quiet sound when the sound effect volume is set to 0
Vital Blaze has been changed to an Ethereal Skill with 5 Potency, with a reduced amount of recovery and reduced SP consumption
The background pattern of the skill buttons has been faded to make the icons clearer [16. When the description tooltip appears, the battle speed is greatly slowed down to make it easier to read]
Fixed UI alignment errors in multiple locations in the English version
Fixed a bug where the Trinket could be used before the opponent's Special Status appeared
The main storyline process has been slightly adjusted. You need to look in the mirror in D. S. Studio before going to the Metro Station for the first time
Increased the duration of Lightning Combo; decreased the duration of Amassed Cure
Reduced the SP consumption of Holy Light and Infernal Shackles
Some VFX adjustments
The "What shall you do?" dialog box has been reworked to expand the capacity for options [24. In battle, a countdown is added to the status icon]
Fixed a bug where Curios caused the Cognition Moulds to make mistakes in determining the highest or lowest Stats
Added Hell Mode and Disable Blink Animation / Skill Effects to Options
Modified the Spine animation of Pyrusflos
Added new mini system: Gashapon
Added some tips about the game system to the map's HELP
Added a dynamic effect to the arrows in the save and load interface
Fixed a bug that going to Huating Science Park could trigger the plot when the quest required going to The Bund
Source
Changelog.gg summarizes and formats this update. How we read updates.
