In this update2
Full notes
Full Dragon Sleuth Brittany update
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What changed
- Store
- Gameplay
- UI and audio
Dragon Sleuth Brittany changes
Hey degens~ Thanks for making our launch a great one!
It's a mix of celebration and enthusiastic bug-extermination over here. Here're the notes from our first patch!
🔎 River had figured out how to hide in the loading screens... but no more! She should now be somewhere on Phoenix Island. This is backwards-compatible with existing saves!
🔎 Charlie was causing softlocks at the graveyard. We gave him a stern talking-to and he shouldn't anymore.
🔎 Fixed colliders in the grocery store. No more visits to aisle null.
🔎 Reduced Brittany's love of wieners just enough to prevent an infinite loop.
🔎 Quality of Life: Added the spacebar as an option for progressing through dialogue.
🔎 Translations: Updated translations to fix several issues in Japanese, Spanish and other languages.
Known Issues:
🔎 Incorrect dialogue speaker in Rayou's introduction.
🔎 Controller buttons are not responsive in all menus. Hover over a button with the mouse to re-activate them.
⚠️ Ooops! Our hotfix came in so hot it burned the credits page! We'll need a Hotfix the Sequel to cool them off.
Happy sleuthing!
Source
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