In this update1
Full notes
Full Dragon Ruins II update
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What changed
- Balance
- Gameplay
- Events
Dragon Ruins II changes
Quest bosses are now highlighted with a red frame in battle
Small adjustments to monster data
Adjusted weapon descriptions to better explain how stats affect damage
Added a short hint about stats to the status screen
Added an indicator that a quest has been completed before
NG+ Adjustments
Benched characters will gain levels to match the average level of the active party whenever you defeat the dragon
Characters can select multiple skills upon level up if their skill count is lower than expected for their current level
Adjusted parameters that determine which monsters should appear in the dungeon
Adjusted the speed at which monsters increase their numbers
Adjusted quest and chest rewards during NG+
Source
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